Quote:
Originally Posted by ultimategpu
No at the end of 2009 INTEL is going to die in the hands of AMD ------------ AMD glory days has come back --------- both dual core / pentium 4 ------ already died in the hands of ATHLON ........ now core2quad gona die in the hands of AMDdeneb------ phenom9850/9950 which kills core2quad6600 in hardmultitasking
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Learn to face the fact Bro, you are just neglecting the bold truth to satisfy your own AMD contentment. AMD days were over the moment C2D line of processors were introduced. AMD enjoyed enough of the throne during Pentuim 4, Prescott/Northwood days.......
AFA Nehalems is concern its still too early to say.... but if we believe few bencharks floating around (Anand Tech is the only one that has quite comprehensively done an early benchmark)
then even a 2.66GHz, Nehalem is faster than the fastest 3.2GHz QX9650 Penryn on the market today. Forget about phenom, they arent even in the race, and mind you these benchmarks were run on a partly crippled, and a very early platform.
Expect a further performance increase when these babies would run on a fully supported platform.
I am not saying that AMD is a meow cat, they would definately come back with a competative product, and i have read few articles online of their next chip called
Bulldozer (wierd name) might give a stiff competition over Nehalems.
But its still in very early stage and no benchmarks available.
Also people I would like to share that early results show that Nehalems would NOT provide any huge boost on gaming platform, coz games still are not using >2 cores any better, infact all are still single core. That is why today its still advisable to buy a faster dual core with more cache instead of a slower Quad.
Nehalems are a monster on well-threaded code, and on Menory Bandwidth as well coz of 3 Channel DDR3. ( wondering if there is an actuall need of triple channel DDR3. I want to see some dual-channel DDR3 benches for comparison.) Anyway so Nehalems would be charm to be used for heavy server jobs and significant workstation loads like heavy A/V Encoading. Real Time image rendering (Boon for me as I love to do all this ...

but gaming would still be GPU dependent........