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#1 (permalink) | |
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In The Zone
Join Date: Sep 2007
Location: Shadow's Lair
Posts: 268
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#2 (permalink) |
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The G-Axe Effect
Join Date: Jan 2007
Location: New Delhi
Posts: 5,579
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Adobe Acrobat already has this, & now Photoshop, cool....
All thanks to Microsoft, DirectX & WPF. GPU acceleration was already there in Mac OS X in form of Quartz since 2002 & in somewhat in Linux but it now only with Aero & WPF that all componies are going the GPU accelerated way.
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#3 (permalink) | |
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Alpha Geek
Join Date: Jun 2004
Location: Noida - India
Posts: 764
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Quote:
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#5 (permalink) |
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The G-Axe Effect
Join Date: Jan 2007
Location: New Delhi
Posts: 5,579
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Photoshop has it's own Image engine, if they go the WPF way then have to use the Microsoft Image Engine which obviously Adobe won't use.
What they can do is to create a mix between a photoshop UI of WPF & engine of Adobe
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#6 (permalink) |
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Alpha Geek
Join Date: Jun 2004
Location: Noida - India
Posts: 764
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Yup! that is quiet possible.Using WPF controls will also make the UI prettier
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#7 (permalink) |
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The Smaller Bang
Join Date: Sep 2007
Location: Gautham City
Posts: 7,431
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its not GUI, but high resolution images and multiple frames which has made GPU acceleration wantable.
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#8 (permalink) |
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The G-Axe Effect
Join Date: Jan 2007
Location: New Delhi
Posts: 5,579
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^^^^ It is GUI. Adobe can very well make the UI of Photsohop in WPF which will be GPU accelerated.
If they make the image engine in WPF then even that will be GPU accelerated but it will Microsoft Image Engine which Adobe should not use. The obvious reason for which Adobe is bringing GPGPU is that they can provide the GPU acceleration in there own Image Engine & use the GPU to simply do math calculation for acceleration. Now bring GPGPU to After Effect, Premiere Pro & tell Autodesk to bring GPGPU to 3Ds Max & Autocad, Toxic & Combustion & witness 3 fold performance increse in every project. A GPU has more calculation ability then a CPU these days, even my Radeon 3650 can easily trump my Core 2 Duo E6550 in pure Gigaflop calculation.
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