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Old 09-04-2005, 11:18 AM   #1 (permalink)
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Default What is VSync and Texture Filtering


Hi guys
Can you please explain me what the following terms mean?
VSync
Texture Fitering
Anisotropic Filtering
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Old 09-04-2005, 11:30 AM   #2 (permalink)
why need title?
 
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In 3D computer graphics, anisotropic filtering is a method of enhancing the image quality of textures on surfaces that are far away and steeply angled with respect to the camera. Like bilinear and trilinear filtering it eliminates aliasing effects, but introduces less blur in the process and thus preserves more detail. Anisotropic filtering is computationally relatively expensive and has only recently become a standard feature of consumer-level graphics cards.

source : wikipedia
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Old 09-04-2005, 07:52 PM   #3 (permalink)
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VSync
http://www.google.com/search?sourcei...define%3Avsync

Texture Filtering
http://www.google.com/search?hl=en&l...ture+filtering

Anisotropic Filtering
http://www.google.com/search?hl=en&l...opic+Filtering
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