Quote:
Originally Posted by CadCrazy
I am asking you again are you a gnash developer ????
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yes I am....
Quote:
Originally Posted by FilledVoid
Yes, I used Gnash but unfortunately I had to use the ia32lib library thing which is way beyond my knowledge. I heard that the Multiplex xd3 technology Gnash has implemented in its beta release might actually bypass the rendering issues I had earlier? Assissvinayak could you confirm the same?
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The rendering issues are fixed to an extend . You might be knowing that it has 3 renderers viz., AGG , OpenGL and Cairo.
You may use Anti-Grain Geometry for a better quality
Just see the 'Interface to renderer back-end' file at
http://www.gnu.org/software/gnash/ma...8h-source.html
You can see that the rendering time is some what OK(of course less than real time).
but you can select media handlers like FFmpeg, GStreamer and MAD
It will be a great help if you could sent me the bugs / exact issues realted to rendering . You may also drop a line to
gnash-dev@gnu.org
Extra stuff (not an ad !)

: The gnash.h related info is available at
http://www.gnu.org/software/gnash/ma.../gnash_8h.html