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#1 (permalink) | |
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In The Zone
Join Date: May 2004
Location: ** Hosur ** Operating System:GNU
Posts: 451
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Quote:
Check out the videos at http://www.linuxedge.org/videos/NLD_SLconf_1.avi http://www.linuxedge.org/videos/NLD_SLconf_2.avi http://www.linuxedge.org/videos/NLD_SLconf_3.avi http://www.linuxedge.org/videos/NLD_SLconf_4.avi
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#2 (permalink) |
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Alpha Geek
Join Date: Mar 2005
Location: Chennai , India
Posts: 693
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WoW!! Take a look at the fast 3d-flip
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#3 (permalink) |
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In The Zone
Join Date: May 2004
Location: ** Hosur ** Operating System:GNU
Posts: 451
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Yes! That was awesome!
I wonder abt the HW Req. ..
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Million's Of Open Minds Can't Be Wrong! http://nc.xmgfree.com/weblog Everybody Wants to go to Heaven...But nobody wants to Die! |
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#7 (permalink) |
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In The Zone
Join Date: May 2004
Location: ** Hosur ** Operating System:GNU
Posts: 451
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Also Check out http://www.novell.com/linux/xglrelease/
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Million's Of Open Minds Can't Be Wrong! http://nc.xmgfree.com/weblog Everybody Wants to go to Heaven...But nobody wants to Die! |
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#9 (permalink) | |
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El mooooo
Join Date: Jan 2006
Location: India
Posts: 1,414
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Quote:
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#10 (permalink) | |
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Broken In
Join Date: Sep 2004
Location: Bangalore, India
Posts: 154
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Quote:
Microsoft is just jacking up the sales of new pcs nothing more, their effects should effectively run on these embedded graphic chipsets nowadays, but hey didnt I say jacking up? that means they have to make sure it dosent works on them. These effects are noway near the ammount of processing power required for 3d games.
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#11 (permalink) | |
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El mooooo
Join Date: Jan 2006
Location: India
Posts: 1,414
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Quote:
http://en.wikipedia.org/wiki/Windows...e_requirements Remember that is bare minimum!!! Microsoft says that the minimum required for XP is 128MB but we all need that it needs at least 512MB or more to work acceptably. Now compare those figures with Vista and you'll need 2GB RAM to work with Vista. What sh!t. |
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#12 (permalink) |
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Alpha Geek
Join Date: Mar 2005
Location: Chennai , India
Posts: 693
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Also, Microsoft gives you binaries.. not source. When those novell amusements are compiled from source they will run much faster than when run as binaries.
Provided.. Let's all hope Novell Releases em' under GPL.
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#13 (permalink) | |
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Broken In
Join Date: Sep 2004
Location: Bangalore, India
Posts: 154
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Quote:
http://www.novell.com/linux/xglrelease/ and compwiz fill follow soon, |
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#14 (permalink) |
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Broken In
Join Date: Sep 2004
Location: Bangalore, India
Posts: 154
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Just saw that at gnomedesktop the compwiz has been release too and people are partying with it already.
http://www.linuxedge.org/?q=node/58 Downloading Draper :d |
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#17 (permalink) |
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In The Zone
Join Date: May 2004
Location: ** Hosur ** Operating System:GNU
Posts: 451
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I wonder why need Draper...
I think it should also work with ubuntu 5.10 with Xorg 7... and also I have "VIA/S3G Unichrome Graphics" will it work? BTW Here's HOW TO's From Source http://www.terra.es/personal/diegocg/xglbuild.txt Ubuntu http://ubuntuforums.org/showthread.php?t=127090 Suse http://en.opensuse.org/Xgl
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#18 (permalink) |
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Broken In
Join Date: Sep 2004
Location: Bangalore, India
Posts: 154
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Not for other reasons than I want to try out the new version of Ubuntu.
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