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Old 08-06-2008, 11:56 AM   #1 (permalink)
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Default Anisotropic filtering in games?


What is bilinear , trilinear and anisotropic filterings in games??
links will help.

which option must be used for best graphics and which must be be used for fastest performance??

do they need any special hardware like gfx cards?
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Old 08-06-2008, 12:02 PM   #2 (permalink)
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Default Re: Anisotropic filtering in games?

Quote:
which option must be used for best graphics and which must be be used for fastest performance??
Anisotropic filtering will give you the best graphics and bilinear will give you bad looks but better performance..

Quote:
do they need any special hardware like gfx cards?
Yes
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Old 08-06-2008, 12:55 PM   #3 (permalink)
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Default Re: Anisotropic filtering in games?

http://en.wikipedia.org/wiki/Texture_filtering

And they do require special hardware.
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