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Developer: Bethesda Game Studios. Publisher: Bethesda Softworks. Engine: Creation. Platforms: Consoles & PC. Release Date: November 11, 2011.
Looks darn good. This might be Bethesda's big release after Fallout 3. A new engine in an already awesome series is a big win. This might be my RPG game this year. Vast lands and new weather system simply adds greatness to this game. And oh, DRAGONS!
Well, I wish Bethesda could come up with a gameworld as huge as Daggerfall , but that'll probably occupy like 10 DVDs in the present scenario
Its not about the area of the map. Its about what you can do in that map and Bethesda truly excels in that. They give you complete freedom to do whatever you want and whenever you want.
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Well I can't say about reason but I guess no developer want to screw the game but they just do it but Bethesda is not like that. Every time they come with a RPG they come with a big bang many gets GOTY award in RPG so I say lets wait and watch.
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Well my b'day is on 1st november and am thinking to get a new PC then so this would be the best game to test it out. Regardless, I was a HUGE fan of Oblivion. Clocked in 150+ hours in it. I hope they don't ruin it like BioWare ruined the Dragon Age series with Dragon Age II.
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As long as games are being developed for the present generation consoles along with the PC, the system requirement will never be too high.
The sys reqs won't be high but playing a game on low settings isn't that fun. Personally, I am not the one who minds graphics much. I still play a lot of Mario and Contra on emulators and love arcade-ish games whose sole objective is fun so definitely graphics aren't the focal point for me but what I think is if you wanna play a modern game, play it as it was meant to be. The thing is consoles will always get the dumbed down version. For example Crysis 2. It's impressive on the console but if you play it on a good rig with settings on High, you will see the difference.
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I hope Skyrim has a more er.."living" world. In Oblivion , you seldom met someone while traveling between cities. Of course, there was a mod that improved traffic between cities and also gave NPCs "jobs" . But it would be nice to have this by default in Skyrim. Also , more tools for the thief would be nice (similar to the Thief series , I'm talking blackjacks, water arrows e.t.c) with the ability to climb rooftops and sneak in through the top floor.
Maybe even letting the player run his own trading store would be nice , with NPC adventurers buying stuff from you and going on suicide runs to dungeons. But eh... I think I'm asking too much here. Bethesda would probably bug the AI coding for this
I hope Skyrim has a more er.."living" world. In Oblivion , you seldom met someone while traveling between cities. Of course, there was a mod that improved traffic between cities and also gave NPCs "jobs" . But it would be nice to have this by default in Skyrim.
According to what we know about Skyrim yet this would be default. They do want to make a more living world.
Quote:
Originally Posted by Tachyon1986
Also , more tools for the thief would be nice (similar to the Thief series , I'm talking blackjacks, water arrows e.t.c) with the ability to climb rooftops and sneak in through the top floor.
Climbing on rooftope and stuff like that now that would be too much to demand from a RPG which would be less than 5GB in size.
Quote:
Originally Posted by Tachyon1986
Maybe even letting the player run his own trading store would be nice , with NPC adventurers buying stuff from you and going on suicide runs to dungeons.
This may be possible to hire someone to assist you in your mission or just do some side quest for you. This is possible as we have already seen its glance in ACB.
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Last edited by gameranand; 12-05-2011 at 08:11 PM.
I hope Skyrim has a more er.."living" world. In Oblivion , you seldom met someone while traveling between cities. Of course, there was a mod that improved traffic between cities and also gave NPCs "jobs" . But it would be nice to have this by default in Skyrim. Also , more tools for the thief would be nice (similar to the Thief series , I'm talking blackjacks, water arrows e.t.c) with the ability to climb rooftops and sneak in through the top floor.
Maybe even letting the player run his own trading store would be nice , with NPC adventurers buying stuff from you and going on suicide runs to dungeons. But eh... I think I'm asking too much here. Bethesda would probably bug the AI coding for this
Sounds extremely tempting . but i doubt they would include the trading store stuff after all i wont be as exciting as running in the wild fighting monsters,dragons, bandits and stuff..
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Yeah right. Bethesda game studios are better than Obsidian studios. I also liked F3 more than NV.
Bethesda really suck when it comes to bug fixing. Look at Oblivion for instance. The modders released an unofficial patch that fixed almost 1000+ bugs in vanilla Oblivion since Bethesda didn't do anything about it. Hope they do a better job with Skyrim.
As a publisher , I don't really have much faith in them after their fiasco with Star Trek : Legacy. The game promised a lot of features (mostly RPG elements), but Bethesda forced the developers (Mad Doc Software) to release the game early. End result? The game got ravaged by critics and fans alike.
Bethesda really suck when it comes to bug fixing. Look at Oblivion for instance. The modders released an unofficial patch that fixed almost 1000+ bugs in vanilla Oblivion since Bethesda didn't do anything about it. Hope they do a better job with Skyrim.
Bro I was talking about just game nothing else. I know that they don't release many patches and made kind of buggy game but Fallout 3 was good didn't had bugs or maybe I didn't found any.
Can you give me link to that unofficial patch which will fix 1000+ bugs.
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Bro I was talking about just game nothing else. I know that they don't release many patches and made kind of buggy game but Fallout 3 was good didn't had bugs or maybe I didn't found any.
Can you give me link to that unofficial patch which will fix 1000+ bugs.
And it looks like I was wrong, it doesn't fix 1000 bugs...it's 1800 according to the description
Fallout 3...well , compared to Oblivion it was less buggy yes , but I still found a couple of annoying ones. Nothing that totally killed gameplay though.
And gameranand, I don't think the game will be less than 5GB. Is there any announcement made by Bethesda officially yet ? Because I think the game will be at least 8GB.
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