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View Poll Results: do you consider physx as an important factor?
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yes
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24.24% |
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no
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75.76% |
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i don't know what it is
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27-02-2011, 08:47 PM
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#1 (permalink)
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Alpha Geek
Join Date: Nov 2010
Location: Gurgaon (Delhi NCR)
Posts: 574
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ati gpu nvidia physx
Hi!
I have heard that nvidia physx card gets disabled when used with non nvidia gpu (or ati gpu ) is it true ? If yes do you think it is legitimate. Would you buy nvidia card even after hearing this.
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27-02-2011, 09:05 PM
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#2 (permalink)
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.
Join Date: Jun 2007
Location: New Delhi
Posts: 8,939
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Re: ati gpu nvidia physx
PhysX = gimmick for me. You can only name 4-5 games which employ it and I don't even know which all games will be employing it this year.
I'll have my own reason for buying an nVidia card i.e. better Linux driver support.
As far as your question regarding PhysX is concerned, my answer is NO. So, I have voted No.
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Last edited by ico; 28-02-2011 at 12:25 AM.
Reason: edit
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27-02-2011, 11:25 PM
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#3 (permalink)
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Wahahaha~!
Join Date: Dec 2006
Location: Pune/there
Posts: 7,673
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Re: ati gpu nvidia physx
I don't care for physx. But I like nVidia for their linux driver support as pointed by ico.
Provide a better support for linux and I will hop on to AMD.
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28-02-2011, 12:12 AM
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#4 (permalink)
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damnbadman666
Join Date: Nov 2008
Location: Coimbatore
Posts: 2,590
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Re: ati gpu nvidia physx
ICO pointed out LINUX DRIVER SUPPORT , i say they do better drivers 1st with out bugs !
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28-02-2011, 12:29 AM
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#5 (permalink)
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Join Date: Jun 2007
Location: New Delhi
Posts: 8,939
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Re: ati gpu nvidia physx
Quote:
Originally Posted by mohityadavx
Hi!
I have heard that nvidia physx card gets disabled when used with non nvidia gpu (or ati gpu ) is it true ? If yes do you think it is legitimate. Would you buy nvidia card even after hearing this.
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Quote:
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Originally Posted by Poll
Would you still buy nvidia card if an ati card of same genre is available.
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You want a general consensus about which card will people prefer or only about PhysX?
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28-02-2011, 08:43 AM
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#6 (permalink)
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Alpha Geek
Join Date: Nov 2010
Location: Gurgaon (Delhi NCR)
Posts: 574
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Re: ati gpu nvidia physx
Quote:
Originally Posted by ico
You want a general consensus about which card will people prefer or only about PhysX?
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no the point is only about physx. its more about being fair suppose i bought a nvidia physx card and nvidia give me that physx is being blocked as u r using non nvidia gpu. Don't u think its like stealing my money. Like giving a counterfeit product. Suppose u buy iphone and u use a third party screen cover and after some time there is a problem with the screen and apple say u r not using apple screenguard thats why we won't repair it.
No personal hatred towards nvidia but this policy really sucks big time.
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28-02-2011, 11:19 AM
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#7 (permalink)
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I am the night! I am....
Join Date: Aug 2009
Location: Gotham City
Posts: 4,208
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Re: ati gpu nvidia physx
^^ Thats actually fair imo. You are not supposed to use an nvidia card as physx and a non nvidia card as the primary gpu for rendering. In this case if amd would have been promoting physx, it would also not support non-amd cards as primary gpu. So its a fair marketing strategy.
Though you can use an nvidia card as a physx card with an amd gpu as primary by hacked drivers.
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28-02-2011, 11:36 AM
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#8 (permalink)
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Alpha Geek
Join Date: Nov 2010
Location: Gurgaon (Delhi NCR)
Posts: 574
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Re: ati gpu nvidia physx
^^ suppose u didn't knew the above fact and u buy nvidia physx card and now when u use it it won't work won't u feel cheated nowhere on box it is written it only works with nvidia gpu
as per u said about amd . amd is developing a free and open physics engine
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28-02-2011, 11:39 AM
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#9 (permalink)
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.
Join Date: Jun 2007
Location: New Delhi
Posts: 8,939
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Re: ati gpu nvidia physx
Quote:
Originally Posted by mohityadavx
no the point is only about physx. its more about being fair suppose i bought a nvidia physx card and nvidia give me that physx is being blocked as u r using non nvidia gpu. Don't u think its like stealing my money. Like giving a counterfeit product. Suppose u buy iphone and u use a third party screen cover and after some time there is a problem with the screen and apple say u r not using apple screenguard thats why we won't repair it.
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If your thread is only about PhysX, then make your Poll question like that. 
---------- Post added at 11:39 AM ---------- Previous post was at 11:38 AM ----------
Quote:
Originally Posted by vickybat
So its a fair marketing strategy.
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No it isn't. It isn't in favour of games running the same across all hardware platforms.
I gave the example of DirectX/3D vs OpenGL earlier. Microsoft kept on pushing Direct3D till it became de facto. Result = developers only using Direct3D and developing games only for Windows.
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28-02-2011, 11:48 AM
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#10 (permalink)
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I am the night! I am....
Join Date: Aug 2009
Location: Gotham City
Posts: 4,208
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Re: ati gpu nvidia physx
Quote:
Originally Posted by ico
No it isn't. It isn't in favour of games running the same across all hardware platforms.
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Yes it is. It doesn't have to favour all games across all platforms. Everything doesn't have to be open source. Its proprietary code and there's nothing wrong with that.
Quote:
Originally Posted by ico
I gave the example of DirectX/3D vs OpenGL earlier. Microsoft kept on pushing Direct3D till it became de facto. Result = developers only using Direct3D and developing games only for Windows.
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I know about directx and opengl. Microsoft pushed directx and involved a lot of money . Now thats pure market strategy and again is nothing wrong. I see nvidia in the same manner here.
Though open-gl is getting support too and has great potential. The upcoming rage is a testament for that.
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28-02-2011, 11:52 AM
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#11 (permalink)
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Join Date: Jun 2007
Location: New Delhi
Posts: 8,939
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Re: ati gpu nvidia physx
Quote:
Originally Posted by vickybat
Yes it is. It doesn't have to favour all games across all platforms. Everything doesn't have to be open source. Its proprietary code and there's nothing wrong with that.
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Flawed argument.
I am talking about running the same on all hardware platforms. Read properly again.
Quote:
Originally Posted by vickybat
I know about directx and opengl. Microsoft pushed directx and involved a lot of money . Now thats pure market strategy and again is nothing wrong. I see nvidia in the same manner here.
Though open-gl is getting support too and has grteat potential. The upcoming rage is a testament for that.
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Nothing wrong?
Ever heard about AntiTrust lawsuits?
example, Intel offering rebates to OEM. Result, a crappy chip like Pentium 4 overselling compared to Athlon XP/64 which were vastly superior.
If you go and offer money to a developer, he will accept it.
PhysX was an underhand strategy by nVidia to sell their cards when it was being smashed all over by HD 3870, HD 4890 and HD 5870.
I'm not against PhysX, but against the fact that people are using it as a decision-making factor which it is NOT.
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28-02-2011, 11:56 AM
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#12 (permalink)
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Guest
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Re: ati gpu nvidia physx
physx = gimmick. not a deal maker or breaker.
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28-02-2011, 12:05 PM
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#13 (permalink)
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I am the night! I am....
Join Date: Aug 2009
Location: Gotham City
Posts: 4,208
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Re: ati gpu nvidia physx
Quote:
Originally Posted by ico
Flawed argument.
I am talking about running the same on all hardware platforms. Read properly again.
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I have read it properly. Yes its not running across all hardware platforms(read gpu's right?). And it doesn't have to.
So there's no flaw here.
Quote:
Originally Posted by ico
Nothing wrong?
Ever heard about AntiTrust lawsuits?
example, Intel offering rebates to OEM. Result, a crappy chip like Pentium 4 overselling compared to Athlon XP/64 which were vastly superior.
If you go and offer money to a developer, he will accept it.
PhysX was an underhand strategy by nVidia to sell their cards when it was being smashed all over by HD 3870, HD 4890 and HD 5870.
I'm not against PhysX, but against the fact that people are using it as a decision-making factor which it is NOT.
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Yes heard those lawsuits as well. I guess thats how the world goes. You cannot change it. Intel and microsoft have money and they can do anything with it. If amd would have had that kind of money, it would have done the same.
Offering money to a developer to support products is done by most manufacturers and companies. Its nothing new and neither is shocking.
Amd 3 series never smacked nvidia. Its 8 & 9 series cards sold very well. But amd's 4 and 5 series really smacked nvidia.
I agree that physx is not a deal maker or breaker but nvidia's strategy is not wrong. Its quite common.
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Last edited by vickybat; 28-02-2011 at 05:26 PM.
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28-02-2011, 12:13 PM
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#14 (permalink)
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Join Date: Jun 2007
Location: New Delhi
Posts: 8,939
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Re: ati gpu nvidia physx
Quote:
Originally Posted by vickybat
I have read it properly. Yes its not running across all hardware platforms(read gpu's right?). And it doesn't have to.
So there's no flaw here.
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It doesn't have to. I very well know that.
The flaw is in the mentality of people who think it is something important and they bring it in while arguing. (yup, you if we go by your posts)
Traditionally physics processing was done on the CPU. Was there any need to shift from it when it was already same for everyone? It wouldn't even matter if you have an nVidia card or an AMD card. It wouldn't even matter if you had an Intel CPU or AMD CPU. Everything runs normal and it runs fine.
Quote:
Originally Posted by vickybat
If amd would have had that kind of money, it would have done the same.
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They had money earlier and still never did that.
Quote:
Originally Posted by vickybat
Offering money to a developer to support products is done by most manufacturers. Its nothing new and neither is shocking.
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Never called it shocking.
Quote:
Originally Posted by vickybat
I agree that physx is not a deal maker or breaker but nvidia's strategy is not wrong. Its quite common.
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then why YOU make it sound like one?
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28-02-2011, 12:26 PM
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#15 (permalink)
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I am the night! I am....
Join Date: Aug 2009
Location: Gotham City
Posts: 4,208
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Re: ati gpu nvidia physx
Quote:
Originally Posted by ico
It doesn't have to. I very well know that.
The flaw is in the mentality of people who think it is something important and they bring it in while arguing. (yup, you if we go by your posts)
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Well i am a physx supporter. But i don't expect everybody to do the same or follow in the same lines. So maybe for me its a deal breaker along with performance but not for everybody.
Quote:
Originally Posted by ico
Traditionally physics processing was done on the CPU. Was there any need to shift from it when it was already same for everyone? It wouldn't even matter if you have an nVidia card or an AMD card. It wouldn't even matter if you had an Intel CPU or AMD CPU. Everything runs normal and it runs fine.
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Yes there was a need. The reason being to offload the cpu from physics code processing. Ageia first developed ppu(physics processing unit) and these were standalone cards. So they offloaded physics code from the cpu to themselves thus increasing overall throughput. Now after nvidia bought ageia, they employed physx as a proprietary code to be processed by their cards. Now we can see some more games employing it and the success or failure of those games will decide the fate of the coin.
So the point was to offload the cpu. Amd should also do the same. Doesn't matter if it chooses to go the proprietary or open source route.
Well the switch to gpu was because of a gpu's computational ability of more floating point units. Its more capable of handling physics codes than cpu. Thats where it all started.
Quote:
Originally Posted by ico
They had money earlier and still never did that.
Never called it shocking.
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They never had money close to intel. You will get a brief idea if you check their revenues and turnover in wikipedia page.
Quote:
Originally Posted by ico
then why YOU make it sound like one?
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Like i said, i support physx but never expect everybody to do the same.
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Last edited by vickybat; 28-02-2011 at 05:28 PM.
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28-02-2011, 12:39 PM
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#16 (permalink)
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Join Date: Jun 2007
Location: New Delhi
Posts: 8,939
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Re: ati gpu nvidia physx
Quote:
Originally Posted by vickybat
Yes there was a need. The reason being to offload the cpu from physics code processong. Ageia first developed ppu(physic processing unit) and these were standalone cards. So they offloaded physics code from the cpu to themselves thus increasing overall throughput. Now after nvidia bought ageia, they employed physx as a proprietary code to be processed by their cards. Now we can see some more games employing it and the success or failure of those games will decide the fate of the coin.
Well the switch to gpu was because of a gpu's computational ability of more floating point units. Its more capable of handling physics codes than cpu. Thats where it all started.
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At the end of the day, you are getting a massive 60-70% performance hit.
Having played Batman:AA with PhysX, I very well know that those effects could have been implemented easily through traditional ways and without 60-70% performance hit in nVidia cards.  It is all about marketing propaganda to woo people who believe in such things.
Rendering and PhysX processing is again too much for every nVidia graphic card.
Quote:
Originally Posted by vickybat
So the point was to offload the cpu. Amd should also do the same. Doesn't matter if it chooses to go the proprietary or open source route.
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You mean AMD should go out, come up with a gimmick of their own which makes games unplayable on nVidia cards?  If that is the case, then you are an idiot. Sorry to say this.
Also, stop bringing in "open source" when I'm not talking about it. I'm in favour of open things - neutral to everyone. It doesn't have to be open source.
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28-02-2011, 12:42 PM
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#17 (permalink)
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Alpha Geek
Join Date: Nov 2010
Location: Gurgaon (Delhi NCR)
Posts: 574
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Re: ati gpu nvidia physx
Quote:
Originally Posted by vickybat
Well i am a physx supporter. But i don't expect everybody to do the same or follow in the same lines. So maybe for me its a deal breaker along with performance but not for everybody.
Yes there was a need. The reason being to offload the cpu from physics code processong. Ageia first developed ppu(physic processing unit) and these were standalone cards. So they offloaded physics code from the cpu to themselves thus increasing overall throughput. Now after nvidia bought ageia, they employed physx as a proprietary code to be processed by their cards. Now we can see some more games employing it and the success or failure of those games will decide the fate of the coin.
So the point was to offload the cpu. Amd should also do the same. Doesn't matter if it chooses to go the proprietary or open source route.
Well the switch to gpu was because of a gpu's computational ability of more floating point units. Its more capable of handling physics codes than cpu. Thats where it all started.
They never had money close to intel. You will get a brief idea if you check their revenues and turnover in wikipedia page.
Like i said, i support physx but never expect everybody to do the same.
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fair deal eh?
u must have heard about nvidia gpu integrated processor if tomorrow nvidia starts making mobo also.
Think of this scenario you buy brand new gigabyte 20k mobo u insert ur nvidua integrated nvidia gpu cum processor,u press on button and u get message
"Booting Error. Non nvidia mobo found"
off topic:-
my friend is selling his nvidia 8800 gtx card for 6k is it a good deal!
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28-02-2011, 12:50 PM
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#18 (permalink)
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Join Date: Jun 2007
Location: New Delhi
Posts: 8,939
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Re: ati gpu nvidia physx
Quote:
Originally Posted by mohityadavx
off topic:-
my friend is selling his nvidia 8800 gtx card for 6k is it a good deal!
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hmm, I don't think so.
For 8k you get HD 5770 which is much faster.
8800 GTX = HD 4770 level.
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28-02-2011, 01:02 PM
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#19 (permalink)
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I am the night! I am....
Join Date: Aug 2009
Location: Gotham City
Posts: 4,208
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Re: ati gpu nvidia physx
Quote:
Originally Posted by ico
At the end of the day, you are getting a massive 60-70% performance hit.
Having played Batman:AA with PhysX, I very well know that those effects could have been implemented easily through traditional ways and without 60-70% performance hit in nVidia cards.  It is all about marketing propaganda to woo people who believe in such things.
Rendering and PhysX processing is again too much for every nVidia graphic card.
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Thats how things will go up in future. Expect gpu's to handle physics computations. I never saw an unplayable performance hit in batman aa on a gtx 460. You get good playable framerates. Better optimisations in future will allow lesser performance hits. There is much more headroom here.
Physics processing units in the hardware level can be employed as separate execution units. These won't come in the way of rendering. Just like you have separate alu's and cu's in a traditional cpu.
Quote:
Originally Posted by ico
You mean AMD should go out, come up with a gimmick of their own which makes games unplayable on nVidia cards?  If that is the case, then you are an idiot. Sorry to say this.
Also, stop bringing in "open source" when I'm not talking about it. I'm in favour of open things - neutral to everyone. It doesn't have to be open source.
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Well not exactly but an open physics code handled by both amd and nvidia gpu's are the way to go imo. Now this would be absolutely neutral since both gpu's will handle the physics computations and free the cpu for other useful computations and i mentioned before why. Whatever it is, should not be processed by cpu.
Everybody favours neutral things but thats too much of an ideal scenario and never gonna happen. I too favour open things (not proprietary) but the world isn't open and competition will tend to be a big thorn in the bush.
So am i still an idiot?
Quote:
Originally Posted by mohityadavx
fair deal eh?
u must have heard about nvidia gpu integrated processor if tomorrow nvidia starts making mobo also.
Think of this scenario you buy brand new gigabyte 20k mobo u insert ur nvidua integrated nvidia gpu cum processor,u press on button and u get message
"Booting Error. Non nvidia mobo found"
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An offtopic post.
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28-02-2011, 01:07 PM
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#20 (permalink)
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Alpha Geek
Join Date: Nov 2010
Location: Gurgaon (Delhi NCR)
Posts: 574
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Re: ati gpu nvidia physx
Quote:
Originally Posted by vickybat
An offtopic post.
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no its not offtopic this is the same thing nvidia is doing with physx its just a more sceptical view which would take place if nvidia is encouraged
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28-02-2011, 01:10 PM
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#21 (permalink)
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Join Date: Jun 2007
Location: New Delhi
Posts: 8,939
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Re: ati gpu nvidia physx
Quote:
Originally Posted by vickybat
I never saw an unplayable performance hit in batman aa on a gtx 460. You get good playable framerates.
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It is not about being playable. You are getting a good 60-70% hit at the moment which can be greatly minimized if you implement the effects the traditional way.
Quote:
Originally Posted by vickybat
Physics processing units in the hardware level can be employed as separate execution units. These won't come in the way of rendering. Just like you have separate alu's and cu's in a traditional cpu.
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Currently they aren't separate.
Quote:
Originally Posted by vickybat
Well not exactly but an open physics code handled by both amd and nvidia gpu's are the way to go imo. Now this would be absolutely neutral since both gpu's will handle the physics computations and free the cpu for other useful computations and i mentioned before why.
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would be good.
Quote:
Originally Posted by vickybat
Whatever it is, should not be processed by cpu.
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any reason why?
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28-02-2011, 01:11 PM
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#22 (permalink)
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I am the night! I am....
Join Date: Aug 2009
Location: Gotham City
Posts: 4,208
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Re: ati gpu nvidia physx
@mohityadavx
well if nvidia enters the x86/64 market, then ofcourse it will design its own chipset and mobo. Have you seen an amd processor fitting an intel motherboard and vice-versa?
Think properly before posting.
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28-02-2011, 01:11 PM
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#23 (permalink)
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Alpha Geek
Join Date: Nov 2010
Location: Gurgaon (Delhi NCR)
Posts: 574
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Re: ati gpu nvidia physx
Quote:
Originally Posted by ico
hmm, I don't think so.
For 8k you get HD 5770 which is much faster.
8800 GTX = HD 4770 level.
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r u sure its gtx series
costed him 40 k at that time
what should be the apt price
actually i am not buying the card for myself but for a cousin my pc won't even support the card due to generic psu so i don't want my cousin later on to say that i tricked him so as to help my friend dump his card.
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28-02-2011, 01:21 PM
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#24 (permalink)
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I am the night! I am....
Join Date: Aug 2009
Location: Gotham City
Posts: 4,208
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Re: ati gpu nvidia physx
Quote:
Originally Posted by ico
It is not about being playable. You are getting a good 60-70% hit at the moment which can be greatly minimized if you implement the effects the traditional way.
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Like i said it shouldn't always have to be the traditional way. More optimisations will lead to lesser performance hits.
Quote:
Originally Posted by ico
Currently they aren't separate.
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I know that.
Quote:
Originally Posted by ico
any reason why?
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Gpu's ability to process much more floating point operations per second,integer data types, unified shader architecture, and a geometry shader stage which allows a broader range of algorithms to be implemented. Thus more capable than a cpu for handling physics computations. Read this in an article in digit(way back).
But separate physics units in a gpu [something like dedicated ppu's and spe's in cell(sony,ibm,toshiba)] will work wonders.
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Last edited by vickybat; 28-02-2011 at 02:30 PM.
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28-02-2011, 02:47 PM
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#25 (permalink)
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Join Date: Jun 2007
Location: New Delhi
Posts: 8,939
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Re: ati gpu nvidia physx
Quote:
Originally Posted by vickybat
Like i said it shouldn't always have to be the traditional way. More optimisations will lead to lesser performance hits.
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Would take 5 years.
Quote:
Originally Posted by vickybat
Gpu's ability to process much more floating point operations per second,integer data types, unified shader architecture, and a geometry shader stage which allows a broader range of algorithms to be implemented. Thus more capable than a cpu for handling physics computations. Read this in an article in digit(way back).
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Honestly saying, I'm someone who doesn't give a damn about these terms.
GPU currently are not more than capable of doing things on their own - PhysX is a good example. They still can't handle rendering and physics processing together without a massive performance hit. They might become after 5 years, but that is another thing.
Infact what you have said is the very idea behind Fusion by AMD.
---------- Post added at 02:47 PM ---------- Previous post was at 02:37 PM ----------
anyways, a small Google search, "PhysX gimmick" would get you tons of threads and reasons.
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28-02-2011, 02:55 PM
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#26 (permalink)
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Guest
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Re: ati gpu nvidia physx
ok i played batman:arkham asylum with physx on. only had paper flying and some bullet effects. all these have been employed in games since long.
same case in mafia 2. now ur computer cant handle it because u dont have an nvidia card? total gimmick. if it wasnt it would have been used in every game which it isnt. as of now..it is total gimmick. end of.
if it is implemented properly in future..then it isnt. but today it is and not a decidign factor.
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28-02-2011, 03:05 PM
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#27 (permalink)
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I am the night! I am....
Join Date: Aug 2009
Location: Gotham City
Posts: 4,208
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Re: ati gpu nvidia physx
Quote:
Originally Posted by ico
Would take 5 years.
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No not that much. You will see several improvements in kepler that will be launched later this year. In a 5 years time, it will only become much more mature. Amd southern islands may also have some tricks up its sleeve.
You sound more like a pessimist.
Quote:
Originally Posted by ico
Honestly saying, I'm someone who doesn't give a damn about these terms.
GPU currently are not more than capable of doing things on their own - PhysX is a good example. They still can't handle rendering and physics processing together without a massive performance hit. They might become after 5 years, but that is another thing.
Infact what you have said is the very idea behind Fusion by AMD.
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Well thats your problem. It doesn't matter whether you give a damn to those terms or not. They are going to happen and cpu physics will no longer be a de-facto like in current scenario.
What i said has nothing to do with amd fusion whatsoever. But maybe we may really see an APU working on physics computations instead of the cpu cores. They might well have a dedicated physics unit in future.
Go through the cell broadband architecture properly and you will know what i am talking about. Its spe's are much more capable in handling physics computations than traditional cpu cores and heck it can even render geometrical shapes and figures which are the job of vertex shaders.They closely resemble a gpu architecturally.
In a nutshell- cpu physics is not the future.
Quote:
Originally Posted by ico
anyways, a small Google search, "PhysX gimmick" would get you tons of threads and reasons.
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Well it might sound as a gimmick now but is the perfect step incorporating gpu physics. When both companies will support it (something similar but de-facto for both), will put a final nail to the coffin (read cpu physics).
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Last edited by vickybat; 28-02-2011 at 05:32 PM.
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28-02-2011, 03:09 PM
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#28 (permalink)
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Join Date: Jun 2007
Location: New Delhi
Posts: 8,939
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Re: ati gpu nvidia physx
What is Crysis 2 using? Battlefield 3?
Nothing about pessimism. As of now, all current implementations are gimmicky - an opinion shared by most.
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28-02-2011, 03:20 PM
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#29 (permalink)
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I am the night! I am....
Join Date: Aug 2009
Location: Gotham City
Posts: 4,208
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Re: ati gpu nvidia physx
Quote:
Originally Posted by Joker
ok i played batman:arkham asylum with physx on. only had paper flying and some bullet effects. all these have been employed in games since long.
same case in mafia 2. now ur computer cant handle it because u dont have an nvidia card? total gimmick. if it wasnt it would have been used in every game which it isnt. as of now..it is total gimmick. end of.
if it is implemented properly in future..then it isnt. but today it is and not a decidign factor.
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Actually physics does these in case you don't know. You won't get jaw dropping vistas or scenic atmosphere with in game physics. But its the objects behaviour as in a real world.
I am not talking about amd vs nvidia here. Read my previous posts. But implementation of physics in gpu rather than cpu. I am favouring both amd and nvidia here. Nvidia has started and amd will follow suit. Soon we might see physics handled by both amd and nvidia gpu's.
Quote:
Originally Posted by ico
What is Crysis 2 using? Battlefield 3?
Nothing about pessimism.
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I told you already. This is the present scenario. And as you said, there is no de-facto solution of gpu physics handled by both camps yet. That day isn't long though.
We might or lets say will see much better implementations of in game physics than the current cryengines and frostbite engines in future and that isn't much long. Since these are neutral games, they support cpu physics cause they don't have much option left.
I am damn sure there will be a physics engine in the very near future that will be handled by both amd and nvidia. Thats because physics algorithms favour the gpu more than a cpu and has tremendous architectural differences. This isn't a gimmick by any means and has been proved by many tech experts.
Quote:
Originally Posted by ico
As of now, all current implementations are gimmicky - an opinion shared by most.
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Yes this part is somewhat true but the implementations may be gimmicky, show us whats in store for future when gpu's start handling physics.
__________________
core i5 750, biostar h55 A+ (X16+X4), 4gb 1333 ddr3, corsair vx450, cm elite 335,Asus EAH 5750 FORMULA , samsung 2033 sw plus, wd green 1tb , wd 1tb my book , hp dvd writer,Apc 650 va, logitech z313
Last edited by vickybat; 28-02-2011 at 03:27 PM.
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28-02-2011, 06:16 PM
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#30 (permalink)
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Sami Hyypiä, LFC legend
Join Date: Jun 2007
Location: Нью-Дели
Posts: 2,138
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Re: ati gpu nvidia physx
Quote:
Originally Posted by vickybat
Yes it is. It doesn't have to favour all games across all platforms. Everything doesn't have to be open source. Its proprietary code and there's nothing wrong with that.
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Clearly you are confused between "Open Source" and "Open Standards". Come back when you get your terms right.
---------- Post added at 06:16 PM ---------- Previous post was at 06:10 PM ----------
Quote:
Originally Posted by vickybat
^^ Thats actually fair imo. You are not supposed to use an nvidia card as physx and a non nvidia card as the primary gpu for rendering. In this case if amd would have been promoting physx, it would also not support non-amd cards as primary gpu. So its a fair marketing strategy.
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So nVidia should dictate how should I use the products I bought with my own money 
How about Intel locking out nvidia that you can't use nVidia GPU with an Intel processor. Oh wait in that case you are not supposed to use the nVidia graphics card since you are "not supposed to"  and it will be a "fair marketing policy"
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