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BBThumbHealer
25-05-2007, 01:04 PM
hey NFS Fans...

the next NFS is launching on 31 May , 2007....go chk out for urself @ needforspeed.com

Enjoy !

sam_1710
25-05-2007, 01:17 PM
wow... that trailer looks promising..
i think they've included car damage .. a nice addition!! :))
thanks for the link!!

EDIT: Wow the atmosphere is simply awesome!!!

BBThumbHealer
25-05-2007, 01:18 PM
anxiously waiting for 31st May now...

Third Eye
25-05-2007, 01:26 PM
Thanks blackberry for telling ;)

Edit: Nice trailer

Harvik780
25-05-2007, 02:37 PM
Simply awesome news for me.

Saw the trailer.Isn't long.Looks like a dream.Graphics seem too good to be true.But will wait.

NIGHTMARE
26-05-2007, 12:49 AM
gr8 news thanks waiting

BBThumbHealer
26-05-2007, 01:53 AM
lets see who finishes the game first ! :p

hope that this game doesn't shatter our hopes like Carbon did ! :-(

T159
26-05-2007, 04:23 AM
Simply awesome news for me.

Saw the trailer.Isn't long.Looks like a dream.Graphics seem too good to be true.But will wait.

Those are not ingame graphics thats CGI. Havent u seen these cheap tricks before.

Its unusual, how come they release new NFS title on 31st of this month without even publicity. Lets see if its for real or slated for november.

Third Eye
26-05-2007, 09:20 AM
More information of NFS:New title will be revealed in 31 May

T159
26-05-2007, 11:32 AM
More information of NFS:New title will be revealed in 31 May

so its their way to create suspense, not releasing the game but the details.

prateek_san
26-05-2007, 02:28 PM
nice .... but wont run on my sys ..... :(

s18000rpm
26-05-2007, 05:38 PM
its EA's trend, each NFS will be launched on November of every year:D
=======================

- Pro Street is an official name.
- There will be medals for damaging car in specified places.
- First 3 levels of damage don't disturb in driving.
- Autosculpt is back, and it's more precise.
- Tracks in whole world.
- No categories in races ( i mean 70 hp car can race 400 hp car).
- 28 makes of cars, Honda is back.
- Cars are from about '60s to present.
- Only 8 exotics.
- 4 types of races - closed circuits, drift, speed challenge and drag racing.
- You don't have to win all races, you have to be first in general clasification ( like in URL).
- You can turn off abs etc.
- The game will be much more real.

nfsunlimited.net (http://www.nfsunlimited.net/)

hope its not like Carbon.(dissappointing after MW)

Third Eye
26-05-2007, 05:50 PM
^This game will not disappoint us :p

iMav
26-05-2007, 05:54 PM
drags are back amazing .... trax around the world means more trax so the game wont be short .... but will require a system more powerful than what vista wants ....

s18000rpm
26-05-2007, 06:02 PM
^This game will not disappoint us :p thats wat we said about carbon with AutoSculpt.:p

& wat i said about CMR DiRT:x, lets see how good DiRT will be.
btw Dirt Will Have Starforce:D

Third Eye
26-05-2007, 06:05 PM
Dirt requires monster PC :evil:

All codemasters' games have starforce ;)

karthik55859
26-05-2007, 07:30 PM
I saw somewhere The title for the game is
Need For Speed - Pro Street

But not sure

hemant_mathur
26-05-2007, 08:31 PM
Eagerly waiting for new info.

T159
26-05-2007, 08:58 PM
Here are the minimum system requirements for NFS 11:
CPU: 1.6 GHz
RAM: 256 MB
Graphics Card: 256 MB
DVD-Drive

And yeah Audi RS4 is in the game.

Here are the mag scan:
http://img140.imagevenue.com/loc538/th_92883_nfsps_play02_122_538lo.jpg (http://img140.imagevenue.com/img.php?image=92883_nfsps_play02_122_538lo.jpg)
http://img125.imagevenue.com/loc1061/th_93024_nfsps_play01_122_1061lo.jpg (http://img125.imagevenue.com/img.php?image=93024_nfsps_play01_122_1061lo.jpg)

karmanya
26-05-2007, 09:15 PM
i had heard it would be called revenge. I am eagerly waiting for 2 games- this NFS and colin mcrae 2005 ( i know its old but i havnt played) do u think that 512 mb ram with 6200 LE with 256 mb memory will play both games?
where the hell is Ferrari? I WANT FERRARI!

gannu_rox
26-05-2007, 11:09 PM
where the hell is Ferrari? I WANT FERRARI!

Ferrari wudn make it coz modifyin the looks n appearances of the cars're banned by ferrari themselves...

Usually dat task goes to d Pinninfarina division.... Not us...

They did make it into Testdrive:Unlimited tho... Check dat out...

Cheeers...

W i d e S c r e e N
27-05-2007, 12:16 AM
Im keeping my fingers crossed about this..
with EA one never knows

just saw the teaser and i would say that a flash video like youtube serves great for this teaser wasted 60mbfor this :-(

s18000rpm
27-05-2007, 07:45 AM
Download high resolution teaser trailer (wmv) (http://www.nfsunlimited.eu/files/nfs11/videos/t_nfs2007_t_h264.zip)

[21MB]

dtox
27-05-2007, 09:38 AM
lets see who finishes the game first ! :p

hope that this game doesn't shatter our hopes like Carbon did ! :-(

lol! i'll be happy if i FINISH 1 race on my system.. requirements will b pretty steep! :D

Im keeping my fingers crossed about this..
with EA one never knows

just saw the teaser and i would say that a flash video like youtube serves great for this teaser wasted 60mbfor this :-(

shd have downloaded ipod version of the trailer.. its only 9 mb! thats wat i did!

BBThumbHealer
27-05-2007, 02:51 PM
lol! i'll be happy if i FINISH 1 race on my system.. requirements will b pretty steep! :D


i'll be having no prbs in running that game.....:D

pra_2006
27-05-2007, 03:32 PM
Wow man thats really great news i love all NFS games waiting for this one with new technology

kau_therock
30-05-2007, 10:49 PM
dunno if its true or not.... but the rumors say that it will be a DX-10 game... so we can expect amazing graphics...

BBThumbHealer
30-05-2007, 11:07 PM
^ haven't u ppl seen the teaser ...it has got amazing graphics !

s18000rpm
30-05-2007, 11:09 PM
thats FMV:wink: , not actual game-play.

hemant_mathur
31-05-2007, 12:18 PM
It's 31 May .. the timer has stopped on the site but still no new info.

cactusjackal
31-05-2007, 12:43 PM
The REAL time for launch is November....DAMN DAMN

BBThumbHealer
31-05-2007, 12:59 PM
It's 31 May .. the timer has stopped on the site but still no new info.

strange...the timer is still ticking ...17 hrs 32 mins remaining....:eek:

which girl u want in this upcoming NFS title ?? :::

vote here ::: http://www.fhm.com/Site/customPage/DefaultPlain.aspx?ID=14868

krazyfrog
31-05-2007, 07:47 PM
Hope there is a PlayStation 2 version too.

xbonez
31-05-2007, 08:30 PM
yup, there's gonna be a ps2 ver of the game too. the website says that game will release nov 2007. so where's the confusion. i hope the game looks as good as the trailer. but seeing the trailer, it seems the game won't have street racing, but closed circuit racing. but then, the name pro street suggests something something different. by when will the demo be out?

bkpeerless
31-05-2007, 10:09 PM
is there police persuit in this game and when will it be avalable in india

Quiz_Master
01-06-2007, 09:17 AM
^^ Police persuit. I don't think so. I think this game will be more like proffesional racing theme.
And yes ofcourse it will be available in India. Every NFS Title is available here.

dtox
01-06-2007, 09:35 AM
^^he asked WHEN will it be available in india not WILL it be available! :D

krazyfrog
01-06-2007, 09:40 AM
How come there's no info about it on Gamespot yet?

Choto Cheeta
01-06-2007, 12:32 PM
Jah !! Even i am yet to try Carbon :lol: and play Most Wanted !!!

:( :(

anyway, Do post any Download link for the Demo of the Game when Available :D

rahul_becks23
01-06-2007, 01:08 PM
How come there's no info about it on Gamespot yet?

hey sleepyfrog ........... r u livin n this world .......... its already there...... :)

krazyfrog
01-06-2007, 01:52 PM
^^ Found it :D

devil_me
01-06-2007, 11:13 PM
Here is more info and trailer video on NFS PROSTREET
http://www.livedeviant.com/forum/showthread.php?p=199

s18000rpm
02-06-2007, 11:20 PM
Don't get confused. This isn't like other EA Street titles with over-the-top arcade slam dunks and impossible maneuvers. This is Pro Street. In fact, EA did the exact opposite and created an entire new genre of racer: the street racing simulation. "The Fast and the Furious" meets Forza.


muwhahaaha:twisted:

FINALLY. a Pro game from EA (after F1C & NFS PU) :twisted:

devil_me
03-06-2007, 03:35 PM
ya it features realtime dynamics and also includes realastic vehicle collision system :D.. Hope this time EA doesn't cheat its fans

BBThumbHealer
03-06-2007, 03:42 PM
^ me too hoping for this :D

techno_funky
03-06-2007, 04:59 PM
waaaah!!! I am yet to try Carbon :|

s18000rpm
03-06-2007, 06:26 PM
^me tooo :D

xbonez
03-06-2007, 07:53 PM
i hope it is going to be way better than carbon. carbon was a royal let down especially afer most wanted

hackers
03-06-2007, 09:48 PM
ya i also think it will better than cabon
it alrady released on 31th may,
i am waiting it to buy soon:p

bkpeerless
03-06-2007, 10:21 PM
ai want cops :( not any simulator
i want crushing cars ,
priostreet may

xbonez
04-06-2007, 11:58 AM
ya i also think it will better than cabon
it alrady released on 31th may,
i am waiting it to buy soon:p
no, it hasn't released yet. check out the latest trailer, release date is 31/10/07. ea always releases nfs titles in the month of nov

s18000rpm
05-06-2007, 10:25 PM
Need for Speed ProStreet (X360) (http://media.xbox360.ign.com/media/904/904767/vids_1.html)

2 more vidoes, (interview & track vid.)

BBThumbHealer
06-06-2007, 09:17 AM
^....thnx s18000rpm

sam_1710
06-06-2007, 02:22 PM
thanks 4 the vids s18000rpm! :)

CyCo
06-06-2007, 04:25 PM
Have u guys noticed .. that alternate versions are the good ones ..


Need for Speed III: Hot Pursuit (1998) - Awesome !!
Need for Speed: High Stakes / Road Challenge (1999) - Simply an upgrade ..
Need for Speed: Porsche Unleashed / Porsche 2000 / Porsche (2000) - Excellent Reality etc.etc.
Need for Speed: Hot Pursuit 2 (2002) - timepass ..
Need for Speed: Underground (2003) - Revolutionary
Need for Speed: Underground 2 (2004) - A simple upgrade
Need for Speed: Most Wanted (2005) - Too good !!
Need for Speed: Carbon (2006) - Almost similar to Mostwanted
Need for Speed: Pro Street (2007) - Should be amazing !!!

Hence, u guys can see that they alternate versions are KickA$$ ..

P.s. i dont mean that the inbetween versions are totally crap ! they just dont create some totally new concept ..

Harvik780
06-06-2007, 04:34 PM
Yeh EA wale log kaise hum logoin ko murkh banate hain.Main hi janta huin.:D

Waise ye need for speed pro street Dx10 hai Ki Dx9.I'm waiting.Still,come on u.

Third Eye
06-06-2007, 04:36 PM
^dx9

Harvik780
06-06-2007, 04:39 PM
Lo khoda pahar or nikla chuha.:D

Third Eye
06-06-2007, 04:40 PM
Bakwas hogi yeh game ;)

CyCo
06-06-2007, 06:26 PM
no replies to my post ??

s18000rpm
06-06-2007, 06:29 PM
@CyCo... yeah. hope your prediction is correct :D (Pro Street being an kicka$$ game & not a suka$$ one)
============
@tech Genius....me too thinks the same:))

CMR DiRT was said to have inch perfect realism, but wat the BUK, every thing is kinda BLURRED:x & its got some weird physics:x, in demo the handling changes evry now & then :D loooooooool

lets see wat EA gives us this time.

No BMW:(

pls EA put BMW M5 car & not just its engine sound:x :))

xbonez
06-06-2007, 10:39 PM
^^what! there's not gonna be a bmw? i know there won't be ferraris as always but why no bmw? i don't think it would be a license problem. which other makes of cars will be there? the trailer shows a nissan

s18000rpm
06-06-2007, 11:01 PM
Audi...& usual tuner cars...

The action in the game will be focused around fictional weekend events and festivals set in iconic locations that will span the globe. Race weekends will offer different events that include old and new challenges such as drift, drag, grip, and speed challenge. Your goal, as always, is to be the best racer in the world--this year's moniker is "street king." The game's story mode will be different than the last few games, which have mixed in live-action cinematics to tell their narratives. While details weren't given out, the team noted that you'll get context and motivation for your actions in the game.

This time out, the customization has been buffed out in a big way. Besides offering feedback on what your modifications are doing to your vehicle's performance, the editor will let you score or create blueprints for cars that you can then share with friends.

The visuals in the work-in-progress version of the Xbox 360 game, though early, were looking very cool. The 21,000-polygon car models sported a razor-sharp level of detail that busted up in a promising, showy fashion. Realistic crash damage is the order of the day, and along with the crazy deformation we saw happen in real time, the team is quite proud of the game's material-type-based damage, which makes for cool crash effects. The smoke effects were impressive, featuring a flashy level of physics. The most nascent aspect of the graphics were the track environment, modeled after Infineon Raceway in northern California, which looked good, though it was thin on ambient objects such as crowds and the like.

...more (http://www.gamespot.com/xbox360/driving/needforspeed/news.html?sid=6171812&mode=all)

Third Eye
07-06-2007, 06:45 AM
CMR Dirt sucks :x

s18000rpm
07-06-2007, 07:51 AM
^i didnt say it ROCKS!. did i? :p :))

==================================

New Interview at Game Informer


Game Informer: You guys are trying something new every year, and this seems to be a little bit more of a realistic look at street racing.

John Doyle: We’re trying to get a realistic, believable street-racing vibe. We’re trying to reflect what we see the culture doing. The culture is really moving away from that bling, the neon, the fast and the furious thing; the cars that ride on trailers but don’t actually ever ride on the track. It’s moving much more in the direction of emphasizing performance and skill, and we try to reflect that. We’re a video game, so we try to reflect that in a way that’s as cool as we can possibly imagine it.

GI: Does that mean that you’re going to get away from some of the—and don’t mind me saying this but—some of the cheesy CG actors and plot movement.

Doyle: (laughs) It’s certainly not going to be anything like what you saw in Most Wanted or in Carbon. We’re not really looking at the green screen with the actors. We think it’s important to set the game experience in the world and in the culture, and we think it’s really important to make sure there’s a strong context of motivation that helps guide you through the games. There’s certainly going to be a story, there’s a reason to race, but I don’t think it’ll be as recognizable as anything that was in Most Wanted or Carbon.

GI: With this game you’re going to focus on daytime races, but will there be any nighttime races?

Doyle: There’s not any plan to have any nighttime races at this time. This is in the sunlight.

GI: No police?

Doyle: In this game there aren’t any police. In the past they’ve provided a pretty strong consequence—if you mess around too much, you run the chance of getting busted. This year that consequence is really driven by damage. This game is about your ability to build and drive fantastically powerful cars and that’s where we wanted to keep our focus.

Read the rest here. (http://www.gameinformer.com/News/Story/200706/N07.0601.1611.06445.htm)

:roll:

s18000rpm
07-06-2007, 11:02 PM
Driving:
I could try the Nissan 350Z on the Infineon Raceway and I have to say (although I really sucked driving this track) it was really fun. You have the possibility to drive with assists on or off. I like the feeling of simulation games, so when you switch all assists off, the car is not easy to handle and it’s more realistic, due to the new physics. It doesn’t feel anymore like you’re driving a tank, as it was on the last Need for Speed games. This time you can drive the way you like. If you are more the “arcade-style” guy, you can just turn the assists on, and it is easier to drive, just as you’re used to it from older NFS titles. Need for Speed Pro Street still stays between an simulation- and arcade-game and this is how it should be.

more (http://www.nfsplanet.com/nfsps_firstlook.php?lang=eng)

krazyfrog
08-06-2007, 09:52 AM
Lets hope the PS3 version is as good as the XBOX version. It wasn't so in Carbon with graphics being a bit different and not so good.

s18000rpm
08-06-2007, 03:59 PM
:confused:

i dont care about console versions:p, lets just HOPE EA makes this game a little bit less buggy:D

i'll settle for the feed-back less Steering wheel:( (1500 buks:)))

Third Eye
10-06-2007, 09:28 AM
NFS Pro Street will be same old cr@p game.

s18000rpm
10-06-2007, 09:29 AM
crapass? now thats too early to say.

xbonez
10-06-2007, 10:57 PM
i just hope they leave a fair amount of arcade racng in it. th entire fun of the nfs series was in the arcade racing. if we want simulation, we'll play CMR or something else. but when we want arcade racing, we look to nfs

LoBo
12-06-2007, 05:51 AM
Mummmmeeeeee! no poliiiiiiice! in this game. i think its gonna be as sucking as nfs UG series. no fun in race without police chase. NFS:MW was awesome!

dtox
12-06-2007, 10:25 AM
yeah.. no police is a real downer..also no open city to cruise around :( but i like the new damage feature.. plus the "new physics engine" offers a more realistic approach to driving cars which i absolutely love!! :) however, i don understand y they scrapped the idea of racing in the night..

xbonez
12-06-2007, 05:55 PM
i seriously prefer day racing. the night racing in carbon sucked but the night racing in nfs u2 was awesome. the damage sys. is gonna make a whole lot of diff in how we drive. that'll be fun.

blackleopard92
12-06-2007, 06:45 PM
Have u guys noticed .. that alternate versions are the good ones ..
Need for Speed III: Hot Pursuit (1998) - Awesome !!
Need for Speed: High Stakes / Road Challenge (1999) - Simply an upgrade ..
Need for Speed: Porsche Unleashed / Porsche 2000 / Porsche (2000) - Excellent Reality etc.etc.
Need for Speed: Hot Pursuit 2 (2002) - timepass ..
Need for Speed: Underground (2003) - Revolutionary
Need for Speed: Underground 2 (2004) - A simple upgrade
Need for Speed: Most Wanted (2005) - Too good !!
Need for Speed: Carbon (2006) - Almost similar to Mostwanted
Need for Speed: Pro Street (2007) - Should be amazing !!!

Hence, u guys can see that they alternate versions are KickA$$ ..

P.s. i dont mean that the inbetween versions are totally crap ! they just dont create some totally new concept ..
i read that there are 2 development teams behind nfs.. those alternate ones have been written by one team, and the other ones by another.... it seems one team develops technologies, and other polishes/spoils them...

BBThumbHealer
12-06-2007, 09:50 PM
i prefer nite driving in NFS !

s18000rpm
12-06-2007, 09:51 PM
i prefer BOTH Day & Night Racing:p (NFS PU)

Third Eye
12-06-2007, 09:54 PM
^Same here

s18000rpm
12-06-2007, 11:34 PM
Car List: (http://www.nfsunlimited.net/prostreet/carlist)

Confirmed Cars

1984 Toyota Corolla AE86 "Sprinter Trueno"8) [Drift Kings choice] (& star of Initial D anime)
2006 Audi RS4
1993 Mazda RX-7
1999 Mitsubishi Eclipse
2003 Nissan 350Z
1999 Nissan Skyline R34 GT-R
1964 Plymouth Barracuda.

NO BMW yet:(

wud love to AutoSculpt the "already BEAST" BMW M5:twisted:

==============================

Q: Will the physics be the same as any previous NFS series?
A: No. NFS Pro Streets handling is like a simulation. But you can still have a feel of previous NFS-like handling by turning the driving assist ON.

so guys who like Arcady NFS, turn ON the Assists & play:D (kind of like F1C)

BBThumbHealer
13-06-2007, 11:38 AM
thnx s18000rpm for the above information :) !

karmanya
13-06-2007, 02:49 PM
most ppl have already said this but this will change the way we drive ingame

1. old way
NOOBS- hit the accelerator, nitros every possible time, dont brake, so what if i lightly bump the sides/woohoo yay! more damage- lemme bust up everything.
Average- hit the accelerator, nitros all the time but leave some for turns, brake or use speedbraker, dont care about hitting the sides
Good- accelerate carefully, use nitrous at the oppurtune moment and not all at once, use the break and speedbreaker lightly to maintain speed, dont wanna hit the sides
Car Fanatics (serious ones)- go very slowly, dont mind loosing to keep the car whole. OMG NOOOO ive scratched my baby.
believe me i have friends in each of the categories
2. new way (im guessing at this)
everyone drives carefully, average drivers-will tend to break a little excessively new people will often smash up, the really good will slide thier way through the tracks

pretty predictable predictions lol xD

s18000rpm
17-06-2007, 11:29 AM
ProStreet Q&A Session

Q: Will the handling of the vehicles feel like NFS Underground, NFS Carbon, or like a simulation game (Forza, Gran Turismo)?
A: Handling is very different to previous NFS games and is definetly more like a simulation (GT or Forza). Driving without assists will be pretty challenging even to a pro in those two games.

Q: Already knowing that they can be repaired with ducttape and what not, how can we fully repair them back to their prestine performance/looks?
A: Yes, it will be possible to repair the car completely, but it will cost more money that using duct tape. It is also said that damage will be a factor, but totalling your car in a race will not cost too much.

Q: Can a car flip over?
A: Of course and I've actually seen it happen!


Q: Would there be Car interiors in the game?
A: No, car interiors are not available.:x

www.nfsunlimited.net

Third Eye
17-06-2007, 11:31 AM
Q: Would there be Car interiors in the game?
A: No, car interiors are not available.

No :(

BBThumbHealer
17-06-2007, 03:06 PM
ProStreet Q&A Session

Q : Would there be Car interiors in the game?
A: No, car interiors are not available.:x


:((...feels like crying !! when will these features be available ?? :confused:

raina_rocks
18-06-2007, 12:42 AM
hey how is d new nfs diff frm nfs carbon.... or it is same drift racing???

xbonez
18-06-2007, 12:56 AM
nfs most wanted and carbon were pure arcade, this is going to be simulation (much tougher but very realistic)

raina_rocks
18-06-2007, 01:01 AM
but is thr lot of drift racing like nfs carbon..... or other races also like d previous 1s.
i dont like drift racing

s18000rpm
18-06-2007, 08:46 AM
^4 race modes: Drag, Drift, Grip (Circuit) and Speed Challenge.

this NFS will be a half simulation + half arcade. (like CMR05).

i just HOPE this time around we get JUST ONE Car PHYSICS. no more out of the world drift physics.

i wud love to drift the car in normal driving too:D

BBThumbHealer
18-06-2007, 01:36 PM
i just luv drifting :D ....

s18000rpm
18-06-2007, 03:58 PM
^then you'll love CMR05 game:D, off-road drifting:))

BBThumbHealer
18-06-2007, 04:02 PM
^..i hv already played it..luved it too ...:)) ...the best part in a racing game is drift...evn in MW , i drifted at the curves of a road :D

xbonez
19-06-2007, 01:07 AM
whoa! is CMR05 even one bit arcade? i juct could never control the car past even one corner :(

s18000rpm
19-06-2007, 01:29 AM
play Richard Burns Rally:)), then you'll say CMR is arcade. its half sim. + half arcade

s18000rpm
24-06-2007, 09:44 AM
http://prostreet.nfsgame.net/images/202t.jpg (http://prostreet.nfsgame.net/images/202.jpg) = http://prostreet.nfsgame.net/images/199t.jpg (http://prostreet.nfsgame.net/images/199.jpg) = http://prostreet.nfsgame.net/images/198t.jpg (http://prostreet.nfsgame.net/images/198.jpg)

...more new screenshots (http://prostreet.nfsgame.net/screenshoty)

the cars look real, but the guy inside looks like a 2D cr@p:)).

QwertyManiac
24-06-2007, 09:51 AM
Yeah, they never ever focussed much on the interiors :<

They must try giving us something that puts us, literally, into those cars. Our mono-emotion images will do just as fine :D

Third Eye
24-06-2007, 09:54 AM
the cars look real

And the environment too ;)

s18000rpm
24-06-2007, 10:01 AM
And the environment too ;) ^they look like from NFS PU era:)), take a closer look at 3rd pic & see the fat boar:)), stadium, but atleast they dont look cartoonish as U2,MW...

BBThumbHealer
27-06-2007, 04:41 PM
graphics are amazing ! its Dx9.0 or 10.0 ?

xbonez
28-06-2007, 02:30 AM
i think dx9

nobody.is.perfect.eME
28-06-2007, 02:40 AM
itz dx 9

xbonez
30-06-2007, 04:28 AM
any news when the demo is to come out?

BBThumbHealer
30-06-2007, 06:39 AM
mite b in month of October :(

Third Eye
30-06-2007, 06:52 AM
any news when the demo is to come out?

September-October

s18000rpm
09-07-2007, 11:08 PM
:twisted:

2008 BMW M3 :twisted: :twisted:


http://www.nfsunlimited.net/news/screen.jpg (http://www.nfsunlimited.net/?p=image&path=media/nfsps/screenshots/13.jpg)

Nissan SkyLine GT-R PROTO:twisted::twisted:

http://www.nfsunlimited.net/news/GT-R%20PROTO.jpg (http://www.nfsunlimited.net/news/NFS_ProStreet_GT-R%20PROTO.jpg)

More Screentshots (http://www.nfsunlimited.net/prostreet/screenshots)
==========================

Car List Part 1
* Nissan GT-R PROTO
* 1970 Plymouth Hemi Cuda
* 1995 Mazda RX-7
* 1999 Mitsubishi Eclipse
* 2006 Audi S4
* 1986 Toyota Corolla GTS AE86
* 2006 Mitsubishi Lancer EVOLUTION IX MR-edition
* 2006 Volkswagen Golf GTI
* 2008 BMW M3

=========================

NFSPS Updates at Yahoo Games


Yahoo games has updated their NFSPS page with new screenshots showing the cars that were revealed yesterday, with a video showing the new GT-R PROTO (http://videogames.yahoo.com/predownload?eid=521691) from different angles and another which is a developer interview.

===========================
The online magazine CVG posted a preview for NFS Pro Street, here are some interesting quotes:

Quote:
And so we have Pro Street. "Real street racing," as Doyle puts it, which gives the impression he thinks previous Need For Speed games were big fat fakes. In a sense they were - all blurred neon trails and danger-free speeding, with a heavy emphasis on bling. Not any more. Now we have 'grown-up' street racing, where any alterations you make are purely intended to get your car to thunder across the tarmac faster, not to boost some cheesy respect-o-meter. There's no call for talking the talk, you've just got to walk the walk - by slamming the pedal to the metal and hanging on to the steering wheel for dear life.


Quote:
Of course, grabbing the controls like a maniac and driving off thinking that the game would handle just like Need For Speed Carbon doesn't help matters.

Read the whole preview (http://www.computerandvideogames.com/article.php?id=167436)

Third Eye
10-07-2007, 04:19 PM
Thanks s18 for the info :)

BBThumbHealer
10-07-2007, 04:47 PM
BMW is lookin sexy :D

NIGHTMARE
10-07-2007, 05:13 PM
@ s18000rpm thanks bro
wow the new skyline looking gr8 man its really gr8 looks


http://www.nfsunlimited.net/news/GT-R%20PROTO.jpg (http://www.nfsunlimited.net/news/NFS_ProStreet_GT-R%20PROTO.jpg)

xbonez
10-07-2007, 11:13 PM
the bmw m3 is looking awesome, really powerful

s18000rpm
12-07-2007, 12:28 PM
@ E3

First, hands on the XBOX 360 version of the game:

When you select a race event, you'll be taken to a sort of hub area, where you'll see a bunch of cars and people hanging out. In the case of the demo shown at E3, the area was a Nevada desert. You'll be able to bring a limited number of cars to an event, and if you manage to beat your car up too badly, it'll be totaled and you'll have to retry the race. If you crash all the cars you bring to the race, you may have to begin the entire event again. These consequences should definitely make the racing much more serious. Car damage also appears to be a big part of the game, and the cars take damage procedurally, so if you smash up the sides of your car, they'll have visible scrapes. Hoods, bumpers, and other parts can fly all the way off, and your car handling will be impacted if you take a bunch of damage.

Visually, the big story about ProStreet is the smoke. When you burn rubber in ProStreet, the smoke looks absolutely amazing. It circles around the tires realistically and, most importantly, it lingers. If you burn out long enough, the smoke will start to impede even the cockpit view, and the smoke diffuses everything you're trying to see. It's a very neat effect that makes spinning doughnuts pretty exciting.

Read the rest here. (http://www.gamespot.com/xbox360/driving/needforspeed/news.html?sid=6174356&om_act=convert&om_clk=newlyadded&tag=newlyadded;title;1)

more screenshots (http://www.nfsunlimited.net/prostreet/screenshots)

download new Need for Speed ProStreet Official Movie (http://www.gamespot.com/xbox360/driving/needforspeed/media.html)

xbonez
12-07-2007, 02:36 PM
s18, u should be a reporter. u get all the latest info immmediately. coool

s18000rpm
12-07-2007, 05:18 PM
you'll get all these info from www.nfsunlimited.net ; www.nfscars.net ; www.gamespot.com

its just that i'm a bit more interested in racing games, so i keep checking for news on them:))

hemant_mathur
12-07-2007, 07:43 PM
Great info ... pro street looks damn good.

s18000rpm
14-07-2007, 08:24 AM
Game Trailers posted a new developer walkthrough video for NFS Pro Street (from E3 2007) showing an RX-7 doing the speed challenge in the desert (who said the sense of speed was not there ? It was Crazy !), and of course showing the new smoke & damage features of the game.

Watch or Download the video here. (http://www.gametrailers.com/player/21919.html)
Watch or Download the video here (http://www.gametrailers.com/player/21918.html). (HD)
www.nfsunlimited.net"who said the sense of speed was not there ? It was Crazy !":shock: :))

s18000rpm
16-07-2007, 11:24 AM
GameSpot posted a new 12 minutes video interview with producer Mike Mann showing the same E3 demo that was shown before at GT, but this time its much longer, where he shows the damage by totalling the car several times (restarting each time of course), and actually racing through the Nevada desert speed challenge to the end.

It was also mentioned that demos for different platforms (PC, PS3, X360) will be available in October, and that it may have additional new cars and tracks.

Since there is no download link for the video yet, you can watch it here. (http://www.gamespot.com/video/939664/6175058/need-for-speed-prostreet-stage-demo)


source : www.nfsunlimited.net

s18000rpm
23-07-2007, 03:42 PM
Pro Street Q&A Session June 2007

The questions were send in by our visitors and answered by Need for Speed Pro Street producer John Doyle on July 19th.

1. Will bumpers, doors etc. hang off of your vehicle when damaged? (Brandon)

Bumpers, hoods and spoilers will hang off, bounce around, be affected by the wind and eventually tear off of your car. Doors will not, since we aren't looking to give the impression that anyone gets hurt in these collisions.


2. How accurate are the physics involved in the game? And will the handling modes both have full simulation and full arcade (nfs style handling)? (Rheo)

The physics is quite accurate and believable this year. We've completely re-written the system and it works great. We will offer a range of assists that will provide both the NFS style handing and braking our fans have grown to love as well as allow for additional challenge as you turn down or off each assist. You can select the driving experience you want out of the game. Keep in mind though that the best times will likely be turned in by those who drive with fewer assists.


3. Will the damage on the car accurately effect it performance wise? ie Spoiler is gone meaning lower handling and lower downforce. (Rheo)

Yes to both. Damage can affect your car's aero and that will affect top speed for sure. We are being very careful with our tuning, however. Damage should not be punishing! We want players to race aggressively and push the limits, so a bit of banging and scraping is to be expected. Slam head on into a wall at high speed though, and you'll get the expected result!


4. Will the physics in drifting and drag races be the same or different to the physics used in normal circuit races? If different, how so? And to what extent will the differences influence the car's handling? (93360)

The physics are the same all of the modes. The differences you'll see will be in the levels and types of assists available. We want ProStreet to be a game you can pick up and play and a game you can dial in for the level of challenge you enjoy.

MORE (http://www.nfsunlimited.net/article/pro_street_june_q_and_a)

iMav
23-07-2007, 04:00 PM
ah shucks the arcade style gone ... :( i loved banging the other opponents out and also sometimes used the sides to my advantage

s18000rpm
23-07-2007, 04:06 PM
ah shucks the arcade style gone ... :( i loved banging the other opponents out and also sometimes used the sides to my advantage i cudnt do any damage to opponent's race in MW & Carbon, cuz if i do, then i lose the race:x

but used to bang in NFS PU, that was fun:)).

i hope its like NFS PU. not too much realism & not too much arcade.

xbonez
23-07-2007, 04:12 PM
PU is one of the best titles under the NFS tag. it was the perfect blend of sim and arcade

iMav
23-07-2007, 04:14 PM
^^ i still and always will say that i bought PU coz ima porsche fan but the handling and car performance just wasnt good

s18000rpm
23-07-2007, 04:54 PM
^did you play with the Advanced Setup? downforce, engine/gearbox... upgrades...?

this way the performance difference was huge.

btw which car was your favorite in PU.

for me its the screaming 1974 Carrera RS.

PU had the BEST way of unlocking cars & career modes.

i was really excited whenever i fininshed one Era, coz then the game wud give us a chance to race & win a Race spec. car 8)

Third Eye
23-07-2007, 08:16 PM
i hope its like NFS PU. not too much realism & not too much arcade.

No man PU was terrible :(

xbonez
23-07-2007, 08:16 PM
i loved the handling of the cars in PU. i always feel porsche's handle the best

s18000rpm
23-07-2007, 08:36 PM
No man PU was terrible :( terrible??? :shock:

man you never played it:-|

the level of detail was & IS still the best.

what TDU offers NOW, NFS PU offered back then itself 8)

it was the first NFS which gave Vinyl upgrades, not NFS Underground.

one of the only NFS which offers day & night tracks.

the career mode was also fun, you get to drive old Classic cars & the Factory Driver is still one of the BEST racing Mode in any race game. 8)

like delivering a Porsche 911 Turbo, without any scrathes to the destination with some traffic & cops to dodge on the way

iMav
23-07-2007, 08:40 PM
arre par car toh turn karte karte mein pura ghoom jata hoon gadi toh tilt hotti hai turn toh door ki baat

s18000rpm
23-07-2007, 08:48 PM
^if you got the game now, increase the Downforce to 100 (full) at front & 95-97 at rear. (for 911 turbo)

now your car will give you good steering response.

tarey_g
23-07-2007, 09:05 PM
Porche unleashed was one of the best games in the series. NFSMW was too easy. Last good NFS i played was Need for speed Underground 1.

iMav
23-07-2007, 09:12 PM
i loved ug1 ...

s18000rpm
27-07-2007, 07:58 AM
New Gameplay Videos featuring BMW M3 at Game1 (http://www.game1.nl/gamevideos/videos/cam/3693/Need-for-Speed-ProStreet---In-game-Beelden-2.html)

new Gameplay trailer (http://www.game1.nl/gamevideos/videos/gameplay/3694/Need-for-Speed-ProStreet---Trailer.html)

Third Eye
27-07-2007, 08:03 AM
Thanks s18000rpm

Does this game have night mode?

s18000rpm
27-07-2007, 08:08 AM
no :(

-----------

CVG :Could you tell us a little more about the locations in the game?

John Doyle: We picked iconic locations - places that make sense to the culture. We've put in the Willow Springs Raceway (a famous racecourse in Rosamond, California). There are a whole load of tracks - probably the kind you'd typically see in a Gran Turismo or an F1 game. As the summer goes on we'll be revealing more tracks and environments.

xbonez
27-07-2007, 11:23 PM
which was the last NFS that featured both night and day races?

UG1 and UG2 - only nght races
Most Wanted - always day
Carbon - always night
Pro Street - seems the sun never sets

NIGHTMARE
28-07-2007, 12:11 AM
guys pro street is launched ?:?:

s18000rpm
28-07-2007, 12:27 AM
which was the last NFS that featured both night and day races?

UG1 and UG2 - only nght races
Most Wanted - always day
Carbon - always night
Pro Street - seems the sun never sets NFS Porsche Unleashed

W i d e S c r e e N
28-07-2007, 02:54 AM
^^ I remember that game was hard than any NFS or ALL put together

s18000rpm
28-07-2007, 10:23 AM
the hard part in that game was-

Classic Era ->Porsche 550 race (bonus race)

Golden Era->911 Turbo Race (tournament), its hard, coz all of a sudden you're on hot seat of a faaaast 911 Turbo (1st 911 Turbo)
->911 RS 'Club Race'

Most (70% :))) of Factory Driver Missions

BBThumbHealer
28-07-2007, 04:09 PM
Thnx s18000rpm.... for the videos n other information ! :)

s18000rpm
28-07-2007, 09:40 PM
New Smoke Trailer at Game Trailers

BMW M3 Smoking :))

http://www.nfsunlimited.net/news/logo1.jpg (http://download.gametrailers.com/gt_vault/t_needforspeedprostreet_exclusive_smoke_h264.wmv)
[Download size = 19.4MB]

comrade
29-07-2007, 08:04 AM
which was the last NFS that featured both night and day races?

UG1 and UG2 - only nght races
Most Wanted - always day
Carbon - always night
Pro Street - seems the sun never sets

and also porshe unleashed the last game in nfs series to include driver/cockpit view....for that reason i stopped playing the later series(hot pursuit,ug,ug2.mw,c..)...they really took off the simulation part out of the game..now nfs series looks just like an arcade game completely

BBThumbHealer
08-08-2007, 07:44 PM
s18000rpm ..ne new newz ? :confused:

s18000rpm
08-08-2007, 08:12 PM
Interview with NFSPS Model Krystal Forscutt (http://www.gameplayer.com.au/Home/NEWS/NEWS/tabid/1482/Default.aspx?CID=b1ddb548-a3af-4ffe-b444-fbe327d8e6b0&v7Pager=1) [August 1]

btw this NFS Fan site will keep you updated on NFS Pro Street.

www.nfsunlimited.net

BBThumbHealer
09-08-2007, 08:40 PM
^ She's hotter than Josie Maran aka Mia :D

xbonez
10-08-2007, 01:47 PM
no way!!!!

s18000rpm
10-08-2007, 07:08 PM
a 2 minutes video with senior producer Michael Mann describing the game modes and how do you make progress in the game.

Download the video here. (http://www.gamespot.com/pages/gamespace/download_alt.php?pid=939664&sid=6176460&id=6176460)

Source: www.nfsunlimited.net

BBThumbHealer
11-08-2007, 04:05 PM
no way!!!!

search for more pics of her on google n u'll get to know :D

raina_rocks
11-08-2007, 07:29 PM
mia was tooooooooo hot

BBThumbHealer
11-08-2007, 08:57 PM
But Nikki was a shocker !!! :(

Ambar
11-08-2007, 10:30 PM
guys u want sum i office vids....my mama is in EA canada..ya where the game is being made...i have more than 10 gb of hD vids...hi res pics of the hot:)) models......pm me if ur in delhi...ill burn and give..it to u:D

xbonez
12-08-2007, 12:32 AM
^^woo hoo. yes i'm in delhi. would love to have them

search for more pics of her on google n u'll get to know
she may be more raunchy, but josie maran was waaaaaaaay more beautiful

raina_rocks
12-08-2007, 04:28 PM
hey ppl wen it is goin 2 b out......or is it already out....(pro street)

Ambar
12-08-2007, 06:05 PM
pro street cuming out in november...US..india one month later.:D

The_Devil_Himself
12-08-2007, 06:43 PM
pro street cuming out in november...US..india one month later.:D

Thats so cool.Can somebody tell me the approx. price of this game in INDIA.I think I will buy this one.lols.Never baught a NFS title before.

BBThumbHealer
12-08-2007, 06:57 PM
Thats so cool.Can somebody tell me the approx. price of this game in INDIA.I think I will buy this one.lols.Never baught a NFS title before.

wud be arnd 1399 Rs. /-

The_Devil_Himself
12-08-2007, 07:28 PM
wud be arnd 1399 Rs. /-

Don't you guys think its a bit costly for a PC game.Still I will go with the original as I want to play online.

Ambar
12-08-2007, 08:05 PM
guys NFS carbon collectors edition was retailing for 1000 bucks.....so thsi should also be the same...will ask and get back to u guys with the price..:))

s18000rpm
12-08-2007, 08:40 PM
NFS PS: Video-Interview mit John Doyle (http://www.nfsplanet.com/main.php?lang=eng#4039)
You can go very deep in tuning your cars and you're able to save your tuning modifications to a car as a "blueprint".
A blueprint is a plan, which defines which tuning parts are built in your car - it is possible to apply a blueprint to other cars. This is quite useful, because you can share your blueprints online with friends. If they win races with your blueprint, you're being acknowledged as the tuner in their rankings. There will also be leaderboards showing who is the best tuner.
a'la GTR2

========================

Autobahn returns to NFS after 8 years. (NFS PU)

==============
NFS PS: First Screenshots of the Mobile-Version (http://www.nfsplanet.com/nfsps_screens.php?lang=eng&id=2) :))


for NFS Updates , visit this site www.nfsplanet.com

raina_rocks
12-08-2007, 09:55 PM
hey...... i think its nt necessaey to buy an original 1.....:p
i will go fr its dvd wich will b available near ny rly stn in mumbai:D n thn play it.....
as far as competin with frnds n othrs is concerned ..... collg kis liye hai:D

Ambar
12-08-2007, 10:05 PM
its a bad bad world outside..:mad:

s18000rpm
12-08-2007, 10:15 PM
hey...... i think its nt necessaey to buy an original 1.....:p
i will go fr its dvd wich will b available near ny rly stn in mumbai:D n thn play it.....
as far as competin with frnds n othrs is concerned ..... collg kis liye hai:D for BluePrint thing Original will be a MUST.

coz in GTR2, you cant share or d/l different car setup for different tracks.

you cant even play LAN on pirated GTR2.

thats a good thing though:)), dont mistake me, i'm not complaining.

EA should learn from SimBin GTR2:twisted:


man, i miss the Race Leagues (online):(

i'll get a original copy of GTR2 soon :))

raina_rocks
13-08-2007, 12:57 AM
tats wat im sayin...... ppl will hav 2 load the game in collg fr lan gamin competition in collg.....(if they upgrade d pc's,then only they can do it).... thr it will b original...collg ka paisa!!!
other things i will complete at home....

AMITAGARWAL02
13-08-2007, 04:47 AM
is this game realeased if not when it will be released .
what is the system requirements of this game.

xbonez
13-08-2007, 07:13 AM
releasing 31 oct 07

BBThumbHealer
13-08-2007, 02:38 PM
guys u want sum i office vids....my mama is in EA canada..ya where the game is being made...i have more than 10 gb of hD vids...hi res pics of the hot:)) models......pm me if ur in delhi...ill burn and give..it to u:D

i wud luv to have these ! ..which place in delhi ? :p

raina_rocks
13-08-2007, 08:46 PM
ahhhhhhh.............why i m not in delhi............

Ambar
13-08-2007, 10:52 PM
umm...i leave neear INDIA GATE(mandi house).....ke pas.....neways me in singapore rite now...will let u guys noe when im back..:D

s18000rpm
20-08-2007, 09:15 AM
Confirmed Car List: NFS ProStreet

Acura RSX (2006)
Audi S4 (2006)
BMW M3 (2008)
Lexus IS350 (2006)
Lotus Elise (2006)
Mazda RX-7 (1995)
Mitsubishi Eclipse (1999)
Mitsubishi Lancer EVOLUTION IX MR-edition (2006)
Nissan 240 SX (S13) (1989)
Nissan GT-R PROTO
Nissan Skyline R34 (1999)
Plymouth® Hemi® Cuda (1970)
Porsche 911 (997 Gen) Turbo (2006)
Toyota Corolla GTS AE86 (1986)
Volkswagen Golf GTI (2006)

The_Devil_Himself
20-08-2007, 06:38 PM
Thanks for the update dude.

BBThumbHealer
20-08-2007, 08:04 PM
i m only interested in 3 , BMW M3 GTR : Gallardo : Carrera GT but in above list only 1 is there :: :(

s18000rpm
20-08-2007, 08:09 PM
none of your fav. car are in the list :))

its only BMW M3 (2008 model):p

BBThumbHealer
20-08-2007, 08:25 PM
^ hey buddy , u r too quick in matters of NFS :D

s18000rpm
21-08-2007, 08:19 PM
ProStreet Community Day Hands On

I got the opportunity to play Need for Speed ProStreet at a community day event held at EA Blackbox in Vancouver, Canada. The whole day of playing drag, grip and speed challenge resulted in a rather lengthy article explaining my experiences from the game play.
A few quick facts if you don't want to read the whole article:

* drag rocks
* speed challenge flies
* 25-40 hours of career gameplay
* 14 locations
* demo in october (Nevada speedchallenge + Autobahn grip)
* 400 performance tuning sliders
* replay cut
* duct tape repairs cut
* PC LAN play as a patch after release

Read the hands on article. (http://www.nfsunlimited.net/article/prostreet_community_day_hands_on)

BBThumbHealer
21-08-2007, 08:47 PM
^..hey the verdict is lookin nice ! :)..can't wait till november , but the bad part is that i m having XIIth class CBSE boards this tym !! http://smilies.sofrayt.com/fsc/sobbing.gif

raina_rocks
22-08-2007, 12:08 AM
no gallardo...... no carrera......... luved these 2 in mw..........oops!!!

s18000rpm
22-08-2007, 12:21 AM
only carrera GT qualifies as a supercar.

i'd personally like any FERRARI like Enzo (very less chance)

instead of gallardo EA shud re-introduce the KING of Supercars - Mclaren F1. or put the Lambo Countach or Diablo, they looked more agressive & supercar like.

raina_rocks
22-08-2007, 12:26 AM
nothingslike lamborgini gallardo..........
i saw it in auto show last yr!!!

s18000rpm
22-08-2007, 12:31 AM
if you saw Ferrari Enzo in flesh, then you wud say the SAME about it :p

have a look here Fifth Gear - Ferrari Enzo vs McLaren F1 (http://www.youtube.com/watch?v=nkfvQvc9ipI&mode=related&search=)

two legends

---------------

TopGear - FERRARI ENZO (http://www.youtube.com/watch?v=n8KuetZuOAc)

raina_rocks
22-08-2007, 12:50 AM
arey bfore tat also........ i luved d car in game only........
best option 2 take ur gf....... do ki hi jaga hai....

s18000rpm
22-08-2007, 12:55 AM
Gallardo gets OWNED by a STOCK BMW M5 :twisted: (with 4 passengers [3+1] on board).

Third Eye
22-08-2007, 01:03 AM
How about Carrera GT.

s18000rpm
22-08-2007, 01:59 PM
How about Carrera GT. wat?

Merc.-McLaren SLR fans, watch :p

http://img.youtube.com/vi/QUiy64ZAMH4/default.jpg
Ferrari Enzo - defines the Gap between MS & DC (http://www.youtube.com/watch?v=QUiy64ZAMH4)

====================

NFSPS Updates at Gamespot (http://www.gamespot.com/xbox360/driving/needforspeed/news.html?sid=6176851&om_act=convert&om_clk=newlyadded&tag=newlyadded;title;1)

Gamespot updated their NFSPS page with a new preview, along with 4 new screenshots for the Hemi Cuda dragging, here is a quote from the preview:

All of these different race types will take place in race-event weekends that are held by in-game clubs in a variety of locales, from North America and Europe to all across Asia. Certain events are more heavily focused on certain race types than others, so you'll be able choose which types of events you want to attend depending on the kind of racing you want to do. For example, if you like speed challenge events, you'll want to attend events organized by Nitrocide, an in-game group devoted entirely to speed challenge races. If you win some speed challenge races, you'll eventually be able to take on Nate Denver, the speed challenge king. If you beat him on the track, you'll get bragging rights…and his wheels in the process.

Additionally, 2 new videos were released, the first one is a developer diary with producer Mark little describing the several game modes in the game, and talking about the damage, nothing new really.

The 2nd one however, is a brand new video with associate producer Justin Weibe describing everything you need to know about drag in NFSPS.

http://www.nfsunlimited.net/

====================

more at www.nfsplanet.com

new screenhots http://www.nfsplanet.com/nfsps_screens.php?page=3&lang=eng&id=1

s18000rpm
23-08-2007, 07:21 PM
====================================

NFS PS: Gameplay-Video with Nissan GT-R Proto

Thursday, 23.08.2007

The onlinemagazine Gamersyde published a new video of Need for Speed ProStreet, showing a Nissan GT-R Proto doing a Grip-Race. The video was recorded at the Games Convention from a screen, but maybe it's worth a view.

NFS PS: Drag King Trailer

Thursday, 23.08.2007

Since Electronic Arts is showing Need for Speed ProStreet at the Games Convention in Leipzig, Germany, they published a new Drag King Trailer. This video shows the drag racing mode.

You can watch the videos here:

NFS PS: Movies (http://www.nfsplanet.com/nfsps_movies.php?lang=eng)

Third Eye
23-08-2007, 07:36 PM
I mean can Carrera GT pwn BMW M5?

BBThumbHealer
23-08-2007, 08:14 PM
^ i don't think so ! BMW M5 is a monster ! :p

s18000rpm
23-08-2007, 08:40 PM
I mean can Carrera GT pwn BMW M5? WTF!!!

ofcourse it cant :|

Carrera GT is a SuperCar :|

its compared with the Current King - Ferrari Enzo, McLaren SLR.

powered by a 5.7 L V10 - 612 bhp

while the M5 has a 5 L 507 BHP engine & add the weight of the car.

its for the sporty executive dudes:)), who wanna take it to office as well as track.

BBThumbHealer
23-08-2007, 08:43 PM
^ True BMW M5 GTR Fan :lol:

Third Eye
23-08-2007, 08:51 PM
Which super car BMW has?

s18000rpm
23-08-2007, 08:57 PM
oops:oops:

i left the "t"

sorry.

===================

btw theres only one GTR model, that M3 GTR:p, M5 is a executive sedan:p

===================

last SuperCar - M1 (1980's)

http://www.diseno-art.com/images/bmw_m1.jpg

BMW Z10 (2008 )

http://static.paultan.org/Z100001.jpg

bigdaddy486
24-08-2007, 08:18 PM
Requirments? i want minimum and recommended.......

wirelessraj
24-08-2007, 10:23 PM
New Videos Out at the Liepzig Gaming Convention

http://www.gametrailers.com/moses/moviesthumbs/23885-t_nfsprostreet_dragking_h264.jpg (http://www.gametrailers.com/player/23885.html)
Exclusive Drag King Trailer HD (http://www.gametrailers.com/player/23885.html)
Kick your car into gear and show off your skills on the dragstrip.


http://www.gametrailers.com/moses/moviesthumbs/23972-t_needforspeedprostreet_cam_race_gp_gt_hd.jpg (http://www.gametrailers.com/player/23972.html)
GC 2007 Street Racing Cam Gameplay HD (http://www.gametrailers.com/player/23972.html)


Keep your cool as you round the hair-raising turns in this racer where the one speed you go is fast!


http://www.gametrailers.com/moses/moviesthumbs/23876-t_nfs_prostreet_dragracing_int_h264.jpg (http://www.gametrailers.com/player/23876.html)
GC 2007 Drag Racing Featurette HD (http://www.gametrailers.com/player/23876.html)

Developers race to explain why head to head competition is so big this year.



(http://www.gametrailers.com/player/23885.html)

s18000rpm
29-08-2007, 11:42 AM
New Screenshots

http://s2.supload.com/thumbs/default/0047-20070829011156.jpg (http://s2.supload.com/free/0047-20070829011156.jpg/view/)=http://s2.supload.com/thumbs/default/0038-20070829011159.jpg (http://s2.supload.com/free/0038-20070829011159.jpg/view/)=http://s2.supload.com/thumbs/default/0044-20070829011200.jpg (http://s2.supload.com/free/0044-20070829011200.jpg/view/)


more (http://www.nfsplanet.com/nfsps_screens.php?page=3&lang=eng&id=1)

BBThumbHealer
30-08-2007, 08:37 PM
O Man ..just can't wait....can't the game's launch preponed ! :D

T159
31-08-2007, 02:04 AM
hye where r these cars:
Enzo ferrari
Lambo spyder
SLR
Supra

s18000rpm
31-08-2007, 05:07 AM
NO Ferrari.

maybe Lambo will make, but dunno wch model.
SLR too in doubt.
Supra will make it.

btw EA announced NFS PS wil have ONLY 8 supercars.

T159
31-08-2007, 10:25 PM
NFS without SLR, OMG!!!

Official Car List:
Acura RSX (2006)
Audi S4 (2006)
BMW M3 (2008)
Lexus IS350 (2006)
Lotus Elise (2006)
Mazda RX-7 (1995)
Mitsubishi Eclipse (1999)
Mitsubishi Lancer EVOLUTION IX MR-edition (2006)
Nissan 240 SX (S13) (1989)
Nissan GT-R PROTO
Nissan Skyline R34 (1999)
Plymouth® Hemi® Cuda (1970)
Porsche 911 (997 Gen) Turbo (2006)
Toyota Corolla GTS AE86 (1986)
Volkswagen Golf GTI (2006)

Unofficial Carlist(As seen in screenshots n vids):
Acura RSX (2006)
Audi S4 (2006)
BMW M3 (2008)
Ford Mustang (2006)
Lexus IS350 (2006)
Lotus Elise (2006)
Mazda RX-7 (1995)
Mitsubishi Eclipse (1999)
Mitsubishi Lancer EVOLUTION IX MR-edition (2006)
Mitsubishi Lancer Evolution X
Nissan 240 SX (S13) (1989)
Nissan GT-R PROTO
Nissan Skyline R34 (1999)
Nissan Z350
Plymouth Hemi Barracuda (1970)
Plymouth® Hemi® Cuda (1970)
Pontiac GTO (1966)
Porsche 911 (997 Gen) Turbo (2006)
Toyota Corolla GTS AE86 (1986)
Volkswagen Golf GTI (2006)

Kshitiz_Planetgaming
01-09-2007, 11:29 AM
We've got some decent ProStreet Screenshots on this website :) Enjoy mates :)

http://www.planetgaming.org/viewtopic.php?f=84&t=339

xbonez
01-09-2007, 11:47 AM
^^promoting ur own forum...

s18000rpm
01-09-2007, 05:58 PM
NFS without SLR, OMG!!!

dude!

SLR is a noob car :)) when compared to the competiton. (Carrera GT, Zonda, Koenigsegg... )

just because it carries the McLaren badge, doesnt mean it owns all.

watch this video & see Jeremy PWNING SLR.

Enzo vs. McLaren SLR = MS vs. DC (http://www.youtube.com/watch?v=QUiy64ZAMH4)

in short SLR = David Coulthard (big name, no game) :)):)):))

T159
01-09-2007, 11:09 PM
dude!

SLR is a noob car :)) when compared to the competiton. (Carrera GT, Zonda, Koenigsegg... )

just because it carries the McLaren badge, doesnt mean it owns all.

watch this video & see Jeremy PWNING SLR.

Enzo vs. McLaren SLR = MS vs. DC (http://www.youtube.com/watch?v=QUiy64ZAMH4)

in short SLR = David Coulthard (big name, no game) :)):)):))
Hav seen that video, not much into F1 so never knew wat was DC.

Anyway that was just an easy going car. I can make out my way thru others:D

A few to mention:
Camaro
Supra
Evo
Triburon
Gallardo
vettes
cayman
F50
:D:D:D

I hav finished MW with Gallardo and SLR.
Finished Carbon with Evo and SLR

Dont know why but SLR feels like classic style with intelligent techs

s18000rpm
02-09-2007, 11:01 AM
Dont know why but SLR feels like classic style with intelligent techs actually it IS inspired from classic Merc.-Benz 300 SLR.

you're a fan of SLR, you should know. :p

http://s2.supload.com/thumbs/default/Mercedes-Benz-SLR-McLaren-300SLR-Doors-Open-1600x1200.jpg (http://s2.supload.com/free/Mercedes-Benz-SLR-McLaren-300SLR-Doors-Open-1600x1200.jpg/view/)

i think you should also hav this pic in your SLR wallpaper collection.

T159
02-09-2007, 03:03 PM
actually it IS inspired from classic Merc.-Benz 300 SLR.

you're a fan of SLR, you should know. :p

http://s2.supload.com/thumbs/default/Mercedes-Benz-SLR-McLaren-300SLR-Doors-Open-1600x1200.jpg (http://s2.supload.com/free/Mercedes-Benz-SLR-McLaren-300SLR-Doors-Open-1600x1200.jpg/view/)

i think you should also hav this pic in your SLR wallpaper collection. Thanks for the info and that wall.

how bout including this one
http://www.sybarites.org/2006/05/21/mercedes-mclaren-mini-slr-concept/

s18000rpm
02-09-2007, 03:15 PM
there'll be only 8 SC (SuperCars).

all those 8 SC's will be special, with some Track & Street Records.

Carrera GT is 100% in.
Gallardo too, most probably.
dunno about SLR, Americans say Dodge Viper's a SC:)), so maybe SLR will make it.
Enzo will be a superb inclusion.
Saleen wud be good too, coz thats the ONLY proper american SC:p

xbonez
02-09-2007, 04:00 PM
there's no way enzo is getting included. NFS hasn't got license from ferrari to include their cars

s18000rpm
02-09-2007, 04:15 PM
ya, i know, its just a wish of mine :))
Ferrari doesn't like the ricers & NFS's nooby body kits, OMG just imagine Enzo in a wide body kit. ROFL

xbonez
02-09-2007, 04:19 PM
yeah, the side skirts and roof scoop ...and NOS...woohooo

s18000rpm
07-09-2007, 11:50 PM
GC 2007: Need For Speed ProStreet Eyes-on:
Somewhere between a dancing hottie on a scaffolding, loads of sweet-looking cars and the balloons, it was easy to forget there was racing in Need For Speed ProStreet.

In its umpteenth year, Need For Speed is taking you to a world where street racing in legal and thus turned into a spectacular outing with vendors, crowds and parties, and you'll experience all of this from the Race Day.

See, your goal will be to become "Street King" in four different race types: grip, drift, drag and speed. To do so, you'll need to bring three different types of cars to each Race Day and be prepared to shift, brake and hit the gas.

...more @ game.amd.com (http://game.amd.com/us-en/games_info.aspx?id=GW0000049522&p=3)

wirelessraj
08-09-2007, 02:23 PM
NEW VIDEOS

New Features and Modes Interview HD (http://www.gametrailers.com/player/24678.html)
http://www.gametrailers.com/moses/moviesthumbs/24678-t_nfsprostreet_doyle_int_gt_h264.jpg

We take a look at the exciting new features, modes, and online innovations that are sure to keep you in the race for a long time to come.

Race Organizations Trailer HD (http://www.gametrailers.com/player/24524.html)
http://www.gametrailers.com/moses/moviesthumbs/24524-t_nfsprostreet_raceorg_hd.jpg

Enter the world of Need For Speed ProStreet. An entire city dedicated to bringing players the most exciting racing action as they compete against a multitude of racing organizations.

s18000rpm
10-09-2007, 10:24 PM
The onlinemagazine IGN could test the drift- and dragmode of Need for Speed ProStreet and wrote their impressions in an article, which is available on their website.

Especially because there were no information about drift at all before, this paragraph might be interesting

Excerpt:
Drifting has also returned, though its differences are found underneath the hood. The development team started from scratch with the game's physics engine so drifting feels a fair bit different than what we saw in Carbon. Cars feel much heavier and more powerful, giving you better feedback while also not feeling like they're sliding around on ice. Scoring is still on a speed vs. angle basis rather than the types of drift maneuvers you perform, though you do get bonuses if you begin a drift with nitrous or can manage to put a long string together.

To help newcomers with drifting, there will be multiple levels of assists for these race types. On the most basic level, all you need to do is steer and play with the gas while drifting. Correctional assists will keep your car from spinning out too much, though also limit how far sideways you can push your car. When you start taking these assists away, you'll be able to play with the clutch for more maneuverability and be able to get your car sliding at insane angles, though this'll obviously take much more skill behind the wheel.

Additionally there is new information about the onlinemode in Need for Speed ProStreet:

Another cool element that we learned about today relates to the online play. You can set up a series of events for your friends to compete in, though they needn't play at the same time. Up to seven events can be queued, like two drift events and a couple standard races or what have you, and then after you save and upload the entire event others can go in and play them at will. The leaderboard for your event will be updated in realtime, so if you're in the game you'll get notified if someone bests your score as it happens. EA is planning on hosting their own events, with the hopes that prizes and such will be given out for the best racers.


http://www.nfsplanet.com/main.php?lang=eng#4091

==============================

YEAH !!!!!!!!!

Finaalllllllllllyyy :))

http://s2.supload.com/thumbs/default/1167915622.jpg (http://s2.supload.com/free/1167915622.jpg/view/)


Ferrari Enzo makes it.... to MW that is.:p

Ferrari Enzo Special Edition for NFS:MW (http://nfscars.net/file/view/mostwanted/7358.aspx) [File Size: 5.65 MB]

s18000rpm
03-10-2007, 09:47 AM
New Trailer at EB Games


At Need for Speed ProStreet's section at EB Games, you can find a new trailer for the game which is an overall look video on all the modes & features that are in the game, its really worth a view, check it out here. (http://www.ebgames.com/product.asp?cookie%5Ftest=1&product%5Fid=270113)


\[\[\[\[\[\[\[\[\\[\[\[\\[\\[\\[\[\[\[\[\

NFSPS Sountrack Revealed !!

The soundtrack completes a racing experience like no other. In Need for Speed ProStreet, gamers can design and build a car to compete in iconic locations from around the globe and battle in four distinct racing styles -- grip, drag, drift and the all-new speed challenge. The atmosphere is electric -- complete with energetic crowds, photo-realistic vehicles and billowing smoke -- all designed to embody the pressure and intensity of the gladiatorial challenge known as Show Down. To hear samplings of each song please visit http://www.ea.com/eatrax/

Here is the full soundtrack for Need for Speed ProStreet:

ARTIST / SONG


Airbourne: Blackjack

Avenged Sevenfold: Almost Easy

Bloc Party: Prayer (Does It Offend You, Yeah? Remix)

Chromeo: Fancy Footwork (Guns 'N Bombs Remix)

Clutch: Power Player

CSS: Odio Odio Odio Sorry C

Datarock: I Used To Dance With My Daddy (Karma Harvest Mix)

Digitalism: Pogo

Dude 'N Nem: Watch My Feet

DÚNÉ: A Blast Beat

Foreign Islands: We Know You Know It

Junkie XL feat. Lauren Rocket: More (Junk O Flamenco Remix)

Junkie XL feat. Lauren Rocket: More (Junk O Rock Remix)

Junkie XL feat. Lauren Rocket: More (Junk O Punk Remix)

Junkie XL feat. Lauren Rocket: More

Klaxons: Atlantis To Interzone

MSTRKRFT: Neon Knights

Neon Plastix: On Fire

Peaches: Boys Wanna Be Her (Tommie Sunshine's Brooklyn Fire Retouch)

Plan B: More Is Enough feat. Epic Man

Plan B: No Good (Chase & Status and Benni G Remix)

Smallwhitelight: Spite

The Faint: Dropkick The Punks

The Horrors: Draw Japan

The Rapture: The Sound

The Toxic Avenger: Escape (Bloody Beetroots Remix)

TV On The Radio: Wolf Like Me

UNKLE: Restless feat. Josh Homme

We Are Wolves: Fight And Kiss

Wiley: Bow E3

Yeah Yeah Yeahs: Kiss Kiss

Year Long Disaster: Leda Atomica

Yelle: A Cause Des Garcons (Riot In Belgium Remix)

T159
04-10-2007, 02:53 AM
New Trailer at EB Games


At Need for Speed ProStreet's section at EB Games, you can find a new trailer for the game which is an overall look video on all the modes & features that are in the game, its really worth a view, check it out here. (http://www.ebgames.com/product.asp?cookie%5Ftest=1&product%5Fid=270113)


\[\[\[\[\[\[\[\[\\[\[\[\\[\\[\\[\[\[\[\[\

NFSPS Sountrack Revealed !!

The soundtrack completes a racing experience like no other. In Need for Speed ProStreet, gamers can design and build a car to compete in iconic locations from around the globe and battle in four distinct racing styles -- grip, drag, drift and the all-new speed challenge. The atmosphere is electric -- complete with energetic crowds, photo-realistic vehicles and billowing smoke -- all designed to embody the pressure and intensity of the gladiatorial challenge known as Show Down. To hear samplings of each song please visit http://www.ea.com/eatrax/

Here is the full soundtrack for Need for Speed ProStreet:

ARTIST / SONG


Airbourne: Blackjack

Avenged Sevenfold: Almost Easy

Bloc Party: Prayer (Does It Offend You, Yeah? Remix)

Chromeo: Fancy Footwork (Guns 'N Bombs Remix)

Clutch: Power Player

CSS: Odio Odio Odio Sorry C

Datarock: I Used To Dance With My Daddy (Karma Harvest Mix)

Digitalism: Pogo

Dude 'N Nem: Watch My Feet

DÚNÉ: A Blast Beat

Foreign Islands: We Know You Know It

Junkie XL feat. Lauren Rocket: More (Junk O Flamenco Remix)

Junkie XL feat. Lauren Rocket: More (Junk O Rock Remix)

Junkie XL feat. Lauren Rocket: More (Junk O Punk Remix)

Junkie XL feat. Lauren Rocket: More

Klaxons: Atlantis To Interzone

MSTRKRFT: Neon Knights

Neon Plastix: On Fire

Peaches: Boys Wanna Be Her (Tommie Sunshine's Brooklyn Fire Retouch)

Plan B: More Is Enough feat. Epic Man

Plan B: No Good (Chase & Status and Benni G Remix)

Smallwhitelight: Spite

The Faint: Dropkick The Punks

The Horrors: Draw Japan

The Rapture: The Sound

The Toxic Avenger: Escape (Bloody Beetroots Remix)

TV On The Radio: Wolf Like Me

UNKLE: Restless feat. Josh Homme

We Are Wolves: Fight And Kiss

Wiley: Bow E3

Yeah Yeah Yeahs: Kiss Kiss

Year Long Disaster: Leda Atomica

Yelle: A Cause Des Garcons (Riot In Belgium Remix)

Enzo is a great addition, and these tracks...i hav to check'em out:D

utsav
04-10-2007, 02:51 PM
so pro street is launching on the 14th novemeber (CHILDREN'S DAY:D)

whats the minimum sys requirements?

Third Eye
04-10-2007, 02:56 PM
whats the minimum sys requirements?

http://www.thinkdigit.com/forum/showpost.php?p=508755&postcount=19

xbonez
04-10-2007, 09:31 PM
so pro street is launching on the 14th novemeber (CHILDREN'S DAY:D)

whats the minimum sys requirements?

:confused::confused: 14th novemeber?? its releasing 31 october midnight, isn't it??

Third Eye
04-10-2007, 09:36 PM
They have changed the release date.Now it is 14 november.

GeekyBoy
04-10-2007, 09:44 PM
Will Pro Street Run on my config?I have Nvidia geforce 6100 onboard graphics. (please see my signature for config)

utsav
04-10-2007, 10:12 PM
^^not at all

Sunny1211993
04-10-2007, 10:28 PM
the game looks cool.i cant wait till nov 14/
will it run on mine?
2GB RAM,8600 GTS,Dual core 3.6Ghz.

The_Devil_Himself
04-10-2007, 11:36 PM
^^with all the eye candy turned on man.

GeekyBoy
05-10-2007, 02:44 PM
^^not at all

What do i have to get more to run it ? Why can't it run on my 6100 ? It ran carbon smoothly !

xbonez
06-10-2007, 08:07 PM
dude, there's no way pro street's gonna run on 6100. i'd played carbon on my mobo's onboard gfx which also happens to be 6100. it ran smoothly but on low settings. i then upgraded and got myslef a gfx card and played it all over again this time at high details :)

s18000rpm
11-10-2007, 08:28 AM
NFS PS: Interview with the NFSPS Audio-Team

...Exerpt:
1. What's new and innovative in the audio for ProStreet?

Phil: This year, speech plays a much more supportive role compared to previous Need for Speed's. As ProStreet takes place entirely within real world race tracks, it was decided early on that these locations would require voices to support the idea of being at a sponsored racing event. Why hire actors when you could get the real deal, right...? So we asked a few "professional" race announcers to be a part of the game - Jarod DeAnda (Formula-D), John Hindhaugh (Radio Lemans), and Jbird (NOPI) spent over 100 hours in the voiceover booth recording lines of speech specifically for our game. They talk about everything that goes on in ProStreet, both on and off the track. This has added a tremendous amount of life and energy to each and every race. If you've ever heard just one of these guys announce a racing event in person, you'll know exactly what I mean... This is the real deal.


more (http://www.nfsplanet.com/main.php?lang=eng#4161)


hmmmm, that means bigger audio file which translates to more RAM usage.

so my guess on min. RAM wud be 1GB.:))

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


NFS PS: XBoX Demo comes at end of October (http://www.nfsplanet.com/main.php?lang=eng#4157)

While in the demo only the BMW M3 and the Nissan GT-R are available to start with, EA will be unveiling the new 2009 Nissan GT-R! :twisted: The car will be available (and will automatically replace the GT-R Proto) when you log on to Xbox Live via the demo on October 23, coinciding with the GT-R's unveiling at the 2007 Tokyo Motor Show.

Although there is only information about the Xbox 360 demo, which will come at the end of October, a demo of the PC-version will be available too, either at the same time or it's being released a little bit later. Stay tuned.

Third Eye
11-10-2007, 08:29 AM
Thx s18 for the info.

When will demo come?

s18000rpm
11-10-2007, 08:31 AM
my guess... they'll make us wait just like they did wit Carbon's demo.

1 or 2 weeks before game release.

utsav
11-10-2007, 02:31 PM
i hav P4 HT 3.6GHz and 512MB RAM and getting a second hand 6600GT within a week.can i run pro street on this config at 1024*768 at full settings.without AA.i think i should upgrade my RAM to 1GB

Third Eye
11-10-2007, 02:40 PM
i hav P4 HT 3.6GHz and 512MB RAM and getting a second hand 6600GT within a week.can i run pro street on this config at 1024*768 at full settings.without AA.i think i should upgrade my RAM to 1GB

You need to upgrade your graphic card.

shantanu
11-10-2007, 02:44 PM
what is the requirment for pro street ?

Third Eye
11-10-2007, 02:46 PM
Minimum system requirements for NFS Pro Street:

CPU: 1.6 GHz
RAM: 256 MB
Graphics Card: 256 MB

soham
11-10-2007, 03:29 PM
i have 2 GB of ram, e4300 procy and GMA X3000 graphics with 256MB shared memory. will it work?

xbonez
11-10-2007, 03:33 PM
i guess it will, but ur onboard gfx may spoilt the fun

utsav
11-10-2007, 05:49 PM
i think it can run at 800*600 atleast

T159
11-10-2007, 08:26 PM
i think it can run at 800*600 atleast
ditto

s18000rpm
17-10-2007, 12:16 AM
NFS PS: Online-Car-Designer is coming!

The demo of Need for Speed ProStreet won't be released until the end of October, but

until then we get a new toy to play with: According to EA Germany you will find on

October 17th, 2007 a NFS ProStreet Online-Car-Designer at the website of Coke

Zero! With this Editor, you will be able to tune four different racing cars of Need for

Speed ProStreet on your PC or notebook. I think we can expect a similar press

release or newspost on the official NFS website soon, because this Online-Car-Designer

will be international.

The "Online-Car-Designer" is in fact a Blueprint-demo, which allows you to tune your car

just as you like it to see in the upcoming Need for Speed ProStreet. You will be able to

save your customization as a blueprint and add it to your gamertag. Once the game is

released (November 2007), you can immediately add your blueprints, you created with

the blueprint-demo, to the cars in the game and start right away.

What are Blueprints?
NFS ProStreet offers numerous tuning possibilities of your cars and it is possible to save

your tuning configuration as a so-called blueprint. You can share this blueprint with your

friends, who can attach it to their cars and build in all the stuff you define. If they race

good with this tuning configuration, the original author of the blueprint is also listed in the

rankings, next to the car the gamer used. There will be even leaderboards only for

blueprint-designers, to find out who makes the best blueprints.

You can find more information about that

here (http://www.nfsplanet.com/en/nfsps/hands_on/#blueprints)

The blueprint-demo ("Online-Car-Designer) can be found under the following link from

October 17th. Once we get more information about an international version, you'll get to

know here.

www.cokezero.de

Source: www.nfsplanet.com

-=-=-=-=-=-=-=-=-

NFS PS Videos (http://www.nfsplanet.com/nfsps_movies.php?lang=eng)

NFSPS: Speed Challenge Trailer
NFSPS: Customization
NFSPS: Online Mode
NFSPS: Grip Racing
...

--==--==--==--==--==--==--==--==--==--==--==--

Need for Speed ProStreet PC system requirements

These are not the official system requirements.

OS: Windows XP/2000
CPU: 1.8 GHz or higher
RAM: 512 MB RAM or higher
HDD: ~2 GB free disk space or more
Graphics: 256 MB or higher, DirectX 9.0c

abhi_10_20
17-10-2007, 07:12 PM
k...my specs....

P4, 3.06 GHz, 1.25 GB Ram, 128mb:sad:Graphics card..
will pro street work?

s18000rpm
18-10-2007, 12:19 AM
its jus a estimate sys. reqr.

most probably it'll work.

-=-=-===-==-=-=-=-=-=-

NFS PS: Blueprint-Demo has launched!


http://www.nfsplanet.com/images/nfsps/news/blueprintdemo_ger_sm.jpg

As we reported earlier, EA Germany announced a blueprint demo for Need for Speed ProStreet. Today the blueprint demo was published at Cokezero.de - a tool which allows you to tune 4 different cars and save your settings as blueprints. Once the game is released, you'll be able to apply these blueprints on the actual ingame cars!

First you choose your car, a Acura RSX, Audi TT 3.2 Quattro, Ford Focus ST or the Subaru Impreza WRX STI. Then you choose the Body-, Vinyl-Kits and rims and after that a race-mode, for which you want to tune your car. Then you come to a detailed menu, where you can buy tuning parts and customize your car.




Once you finished tuning, you can even generate a wallpaper of your customized car. Unfortunately the blueprint demo is only available in German at the moment, but we can expect an international version to be available soon. If you want try it out, but I honestly have to say it's just a nice tool, but nothing special and not going very deep... :/

Additionally Cokezero.de released a first cheatcode for Need for Speed ProStreet. With the code CODEZERO you can unlock a VW Coke Zero Golf GTI in the game - of course only once the game is released in the mid of November.
You can also download the Coke Zero Golf as a wallpaper.
http://www.ea.com/prostreet/cokezero.jsp?locale=us

source: http://www.nfsplanet.com/main.php?lang=eng#4186

s18000rpm
20-10-2007, 11:22 PM
NFS PS: System requirements?
Our colleagues from NFSGame.net could get some information about the system requirements of the PC-version of Need for Speed ProStreet. Actually these specifications are not confirmed by EA yet, but at least your can take these to find out if the game will run fluently on your PC:

OS: Windows XP/Vista
CPU: 2.8 GHz or higher (Windows Vista requires 3.0 GHz)
RAM: 512 MB RAM or higher (Windows Vista requires 1 GB RAM)
HDD: 8.1 GB free disk space or more
Graphics: 128 MB or higher (Pixel Shader 2.0, AGP and PCIe only)
DirectX: Version 9.0c
DVD-Drive: 8x
Multiplayer: Internet Connection 512 Kbps, 2-8 Players
Input: Keyboard, Mouse
Optional: USB Steering Wheel / Dual Analogue Gamepad

-=-==-=-=-=-=-==-

some new screens
http://www.nfsplanet.com/images/nfsps/screens/ingame/0083_sm.jpg (http://www.nfsplanet.com/pic.php?./images/nfsps/screens/ingame/0083.jpg)

http://www.nfsplanet.com/images/nfsps/news/screenshot_20071019.jpg

screenshot index (http://www.nfsplanet.com/nfsps_screens.php?page=6&lang=eng&id=1)
movie index (http://www.nfsplanet.com/nfsps_movies.php?lang=eng)

http://www.nfsplanet.com/main.php?lang=eng

Third Eye
20-10-2007, 11:24 PM
Thanks s18 for the info.

s18000rpm
20-10-2007, 11:26 PM
NFS PS: Xbox360 Demo coming this weekend

According to latest news from EA, the Xbox360-Demo is finished and will be released on the Xbox Live Marketplace within the next days, maybe already this weekend.

The PC-Demo will come a little bit later and is planned for the last week of October or the first week of November. :x



Need for Speed ProStreet hits stores on November 13th in the USA and Canada. In Europe the game is being released on November 22nd.

why is PC demo always delayed:x

Third Eye
20-10-2007, 11:30 PM
Arey thode din hi toh bache hain gussa kyun hote ho s18? :p

s18000rpm
21-10-2007, 12:43 AM
coz i'll be really busy in November & i wont be able to play as i'll be @ Chennai:x (PC in KGF).

last year, GMA 900 spoiled the fun (cudn't run the game), this year this problem.:x:x:x

anyways lets hope NFS PS is better than even MW :D

==================

http://img.youtube.com/vi/8izSriK3PG8/default.jpg
NFS Pro Street Trailer (EB Games) (http://www.youtube.com/watch?v=8izSriK3PG8)

Tech_Wiz
22-10-2007, 09:32 AM
I got OP Config for the requirement of the game. Cant wait to get hands on it,

Always been a NFS fan =]

s18000rpm
22-10-2007, 12:33 PM
NFS PS: Gamershell shows NFSPS Development

The onlinemagazine Gamershell published new material of the development of Need for Speed ProStreet. So you can find there a new developer diary video, which shows the features of the blueprint demo.

Additionally they have some interesting screenshots, showing the development of the game, especially the damage mode, textures and smoke effects.




The stuff is quite interesting, so check it out here:
NFS PS Screenshots @ Gamershell (http://www.gamershell.com/pc/need_for_speed_prostreet/screenshots.html)
Developer Diary (Video) @ Gamershell (http://www.gamershell.com/download_21582.shtml)
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NFS PS: Exclusive Screenshots

http://www.nfsplanet.com/images/nfsps/screens/ingame/0092_sm.jpg (http://www.nfsplanet.com/images/nfsps/screens/ingame/0092.jpg)

http://www.nfsplanet.com/images/nfsps/screens/ingame/0093_sm.jpg (http://www.nfsplanet.com/pic.php?./images/nfsps/screens/ingame/0093.jpg)

http://www.nfsplanet.com/images/nfsps/screens/ingame/0094_sm.jpg (http://www.nfsplanet.com/pic.php?./images/nfsps/screens/ingame/0094.jpg)

Third Eye
23-10-2007, 01:17 PM
Need For Speed Pro Street Gameplay Video
(http://www.gamershell.com/news/42700.html)

vaibhavtek
23-10-2007, 03:01 PM
look cool

Third Eye
23-10-2007, 07:09 PM
NFS ProStreet System Requirements Out. Not Confirmed by EA

OS: Windows XP/Vista
CPU: 2.8 GHz or higher (Windows Vista requires 3.0 GHz)
RAM: 512 MB RAM or higher (Windows Vista requires 1 GB RAM)
HDD: 8.1 GB free disk space or more
Graphics: 128 MB or higher (Pixel Shader 2.0, AGP and PCIe only)
DirectX: Version 9.0c
DVD-Drive: 8x
Multiplayer: Internet Connection 512 Kbps, 2-8 Players
Input: Keyboard, Mouse
Optional: USB Steering Wheel / Dual Analogue Gamepad"

Source (http://news.softpedia.com/news/NFS-ProStreet-System-Requirements-Out-Not-Confirmed-by-EA-68995.shtml)

Shloeb
23-10-2007, 07:25 PM
will it run at max settings at 1024x768 with 2x aa and 4x af on
3.0 ghz p4
1.5gb ddr400 ram
8600gts

T159
23-10-2007, 08:33 PM
NFS ProStreet System Requirements Out. Not Confirmed by EA

HDD: 8.1 GB free disk space or more



is this a norm now ?

Third Eye
23-10-2007, 08:40 PM
is this a norm now ?

Ya :D

nish_higher
23-10-2007, 08:45 PM
8gb game.i just expect this to be as long for the size.carbon was really short and bore

nvidia
23-10-2007, 08:49 PM
Carbon Sucked to the core!
I hope Pro street will give better gaming experience.
Is there HDR lighting and other stuff in the game??

Third Eye
23-10-2007, 08:51 PM
^Dunno about HDR.


X-Box demo of Pro Street is available @ X-Box Market Place.

PC demo is coming soon.

nvidia
23-10-2007, 08:53 PM
Why is EA still stickin to Pixel Shader 2.0?? i dont think HDR is there if thts the minimum requirements...

Third Eye
23-10-2007, 08:55 PM
The minimum requirement of Game is PS 2.0 :|