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Old 29-05-2007, 11:05 PM   #8 (permalink)
Zeeshan Quireshi
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Join Date: Jun 2006
Location: Toronto
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Default Re: Microsoft fools OpenGl 2.1=DirectX10

Quote:
Originally Posted by amitava82
Well.. I was pointing to XboX360. There are other game consoles too which do not use directX.... So DirectX is not making job easier for them.
Well mate but with OpenGL you'll have to separately program for Windows abd Game consoles but with DX 10 you can mostly recompile the DX10 code to work on 360 , no separate coding required

Also , DX10 programmnig is a LOT easier than OpenGL , n now with DX10 natively supporting C# it's terrific .
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