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Originally Posted by amitava82
Well.. I was pointing to XboX360. There are other game consoles too which do not use directX.... So DirectX is not making job easier for them.
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Well mate but with OpenGL you'll have to separately program for Windows abd Game consoles but with DX 10 you can mostly recompile the DX10 code to work on 360 , no separate coding required
Also , DX10 programmnig is a LOT easier than OpenGL , n now with DX10 natively supporting C# it's terrific .