Well I liked the way the narration took the game through in the demo but it soon wore off about halfway into the full game. Main problem was that they kept throwing villans at you and attempting to spice up the game with a little running around in mazes and so on...
I mean look at Warcraft III. Thats how a story should be told. Or GTA. You can be amazed at bullet time for only so long.
Apart from that the main culprit is that the game sort of uses Quick Loads as the main gameplay mechanism, like jump into a room, see enemies Quick Load try to get em with least damage Quick load ....
Of course, I'm not panning the game, it was good, had decent enemies and so on, but it all sort of fizzled out fast.
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