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Old 19-04-2007, 05:53 PM   #24 (permalink)
nepcker
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Default Re: Adobe CEO responds to Microsoft's Silverlight

The reason why Direct X was not successful till DX7 is because it was harder to code. MS bribed EA to use DirectX on all their PC games. Copying from EA, new developers started using DirectX on their games. Many of these games became successful and now many developers are using DirectX. Agreed, EA develops OpenGL games too, but most of their PC games are DirectX-based.

I also don't understand how it "makes sense to go DirectX way" for FPS games. Call of Duty series, Doom series, Quake series, Wolfenstien series, Prey, etc. are all great FPS games, and are based in OpenGL.

Coming to the point, all Adobe is now doing is saying that people should not believe in MS in providing cross-platform solution -- and they're right. But I don't think that it will drop the use of Flash. Taking the example of cell phones, many Nokia users won't move to any other phone than Nokia because they are accustomed to it. Similarly, I don't think that people used to Flash will move to silverlight. (Unless MS decides to pay some big sites currently using Flash to switch to Silverlight.)
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