by
Michael Browne / Apr 01, 2008 19:21:17 IST

It’s all about hunting in pairs...
Bullet dinging armour plating and fearsome face masks…two gung ho stereotypes with big guns and attitudes the size of Texas. Their mission—to kill everything else that moves, their motives—money, money, and sometimes a favour for an old friend. Army of Two is a whole ammo belt full of violent, tactical fun. You play as either of the two protagonists Salem and Rios, two highly trained mercenaries for hire, who fight terror, for cash, some of which will be used to buy bigger guns.
Although the story has its own share of twists, its nothing in the way of path breaking, so you better forget about the subject matter of the game and focus on the way it plays instead. Game mechanics are good, if a little unbalanced. While your weapon recoil and the slightly screwy aiming system will ensure that you’re highly inaccurate (at best)—especially while moving around—your enemies can hit you accurately from a hundred metres away. They’ll duck frequently too, and use flush out tactics like flanking and even lob the odd grenade at you. For your tactics, Army of Two employs a system called aggro found in a few MMORPG games, where enemies focus on the person doing the most damage and ignore the other person totally. Suppose you put your partner in aggro mode, he will draw all the fire, leaving you to flank the enemy virtually unseen and pop ‘em off rather easily. You can also draw aggro, leaving your partner to move around undetected and the system works rather well here. There’s also an overkill mode that’s activated if one of you draw sufficient amounts of aggro—everything moves in slow motion, the aggressive one gets double damage, and the other one becomes invisible for the entire duration of the overkill mode—which is fourteen seconds.
One of the highlights for me was the weapon purchase system—I love guns—and from the Desert Eagle to the Dragunov SVD to the M134 Gatling gun, you can buy them all…the only shortage being cash. Weapons sound ultra-real too, and you get to mod your weapons, adding silencers, bigger barrels, larger magazines, etc. Such mods alter statistics like accuracy, damage, ammunition, and aggro. There’s also a gold plated “pimped” upgrade to each weapon that increases your aggro and little else—the man with the golden gun, anyone?
I’ll admit that the storyline screws up on the execution of some good subject matter, but the intense action, good use of tactics, brilliant weapons and great co-op mode make this game a good way to spend half a day.
Rating: 7.5/10
Developer: EA Montreal
Publisher: EA Games
Gaming PC
XFX GeForce 8800 Ultra,
Intel Core 2 Duo E6600,
4 GB DDR2 RAM
DIGG / Email / Print / bookmark / del.icio.us / Reddit / Technorati / Stumble Upon
Studies in human psychology have shown that the way we carry ourselves is what decides our level of appeal to ...
We now have a first glimpse at the direction Internet Explorer will take in its 9th iteration, and it's pretty...
It seems that the success of the Windows 7 Beta has led Microsoft to believe that this is the perfect way to ...
0 Comments
It seems like Windows XP is actually being looked at as an operating system for cell phones now. We have prev...
After the untimely demise of the Scottish rally legend, Dirt 2 comes across as much as a tribute, as it is a ...
Nov 12, 2009 12:59:09 IST
This is Part 7 in the ongoing Windows 7 review series. Read Part 6 here. Lucky Number 7 Microsoft proves th...
Nov 4, 2009 13:45:15 IST
This is Part 6 in the ongoing Windows 7 review series. Read Part 5 here. Windows Evolution There are a host...
Nov 3, 2009 18:28:26 IST
Uncharted 2: Among Thieves is a follow-up release by Naughty Dog to 2007’s runaway hit Uncharted: Drake...
Nov 2, 2009 11:14:17 IST